After reviewing the dev blog, super super happy with the communication and the direction. A few of us were discussing in my alliance and we came to the same conclusion on potentials to ensure Null, Low and High sec all have their own role to play in mining. Why not remove Mercoxit and deepcore mining altogether from Null and move all Morphite sources to low sec via new sites meant for expedition frigates and riskier mining ops. Low sec is full of life and activity and they might align nicely due to a few things:
- Supply of Morphite into high sec currently only comes from Null Sec Exports, this strains public supply, having it be close to both Null and High will encourage the supply to be more fluid
- Supply of Morphite needed is not as much as current low sec ores by volume, meaning you can make more frequent, lower volume, higher value trips into Low Sec Space
- Pushing Mercoxit mining to Low into newer sites would:
- Encourage players to venture from High sec into Low sec to be more risky to go and get the "best stuff" and really make their adventure worthwhile
- Encourage competition over sites
- Could maybe intertwine faction war so that the empires are competing over rare resource access?
- Low sec groups would have more reasons to drop dreads over, a weekly/monthly jackpot site that spawns with 30b of Morphite would be real juicy to fight over
And i'm sure plenty of other possibilities to play with. But Probably moving the most expensive and rarest ore to Low Sec (a place with arguably the most danger in New Eden) would track very well to encourage a multitude of players to go out, fight over it, and get it.