#leapfrogger comp reset to 0 after scaling too hard

1 messages · Page 1 of 1 (latest)

night python
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I know why this happens, but I do wish we could change that because losing the game to that feels very annoying, especially since it's hard to predict how much you can scale without it happening and that the infinity issue was solved in main game HS.

dense obsidian
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Not a bug. Just a game engine problem

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I also wish it would change

boreal tree
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I think it's a bug. They've managed to cap Golden Braggart so that it doesn't reset anymore after getting to max integer. I think they could do it with leapers too