#multiplayer.js talk (its not out yet)
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ill set the server up again (the ssl expired) and post some screenshots or recordings later maybe
you should make 2 phases: one where only a select group of beta testers can play, and then later make it that everyone can play
so you less have to worry about security
im definitely going to do that because i want to do a server test before the release
also you mentioned security, this is how the login system currently works
this is an old "graph" that i made in paint like 5 months ago to show ryan
so its not the best graphically pleasing thing in the world, but i think it should convey all of the necessary information
multiplayer.js is gonna be great
i would hope so
but i still stand by my original assessment that it will probably not be that fun
what if you make that players can color their chat messages
ryan mentioned that he might add something that will check if the url has ?lobby= search param and if it does, load multiplayer automatically which would make it one of the few mods that are integrated into sandboxels
like in minecraft?
basically LPC plugin
&7like this?
i can definitely figure something like this out, thats simple
i remember the good ol' times when i was a kid, i opened options.txt in notepad on bedrock edition and managed to make my username green on bedrock edition using that strange selector S symbol
i think it's patched
the paragraph symbol?
maybe
*section not paragraph
once multiplayer comes out i might make a few "plugins" (basically server-side mods)
possibly a server side anticheat
the ยง
i think ill have module support which will basically be plugins specifically for changing how the server works
like the discord integration
this way they could be easily disabled and enabled on specific servers
i think you should focus on the base/important features first and then later the small things (like colored chat) so that the mod doesn't keep getting delayed
I really should
there can also be a server bookmarking system
like i could bookmark a server called R74nplace
has there been any progress on multiplayer?
@tight ginkgo
ive been busy lately