#User Experience (Full - Locked)

1 messages · Page 4 of 1

plain dragon
#

i think I'll wait until patch day play the DLC some more, there's no ground collision for the camera in mythopia, storybook magic takes too long to get, and the game keeps lagging really badly and stuttering. Then there's all the flowers spawning under the bridge that soft locks when you try to collect em.

cunning sinew
#

Can there be an option to turn off the eating sound effect? For anyone who has misophonia the sound can be a bit triggering, I have to plug my ears every time I eat something in game.

livid river
#

Can the devs make it so that the forgeables (flowers, spices and herbs, common club rush, moss) in Storybook Vale not spawn in the trial and secret areas. It's a time waster when you can't use an ancient vacuum and a lot of the time, they are spawning in the gazebos.

hollow shard
#

Please add multiplayer available to the new DLC!🙏🏾

drifting ermine
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Disappointed that the Storybook Frame takes materials to make when the Memory Frame is available for purchase at Scrooge’s Store. It’s the same concept but one being harder to get than the other doesn’t seem fair. I think it would be more fair if both were available for purchase rather than having to use materials for the Storybook Frame especially since Storybook Magic is so scarce while trying to open up biomes and wanting to be able to display my completed Lorekeeper Tales.

sage storm
#

Please please make Eric stop playing that dumb flute. Its driving me bananas. I turned Eric off, kicked him off my valley. I hate that characters kicked out still show up in shops & restaurants. I love Eric but that ridiculous flue its extremely high pitched, its annoying and loud 😵‍💫. I want Eric on my Valley I just can't with the flute. Please please make Eric stop playing that thing. The sound of it drives me insane.

Also if we kick out characters please don't let them appear in the store/restaurants.

Also, I love Mike but he does his comedy routine wayyyyy too much it destroys the vibes of the valley. If he did it like 1-3 times a day I wouldn't mind but its way overdone. I kicked him out as well.

sage fossil
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Since we can use the ancient machines in the Vale, it makes no sense to be unable to time bend there. It's a pain to have to stop what I'm doing to go to another map because I'm out of mist and want to use my ancient vacuum.

novel skiff
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Please allow us to refresh these daily duties. Grinding for storybook magic is a pain right now. The fact you can't feed critters again for these tasks to count is so annoying, especially when you fed them for the day. And since the inkies are bugged right now I can't do that task, either. To prevent this becoming an issue, please give us a fresh task button, I'd greatly appreciate it.

hybrid marsh
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The Snippets Required bar when you look up Lorekeeper stories in the Collection is too small to clearly make out the snippet colours. Make them more obvious, or accessible with text, and even a X/Y type deal.

silver prism
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Asking for the 5th update in a row that you include information pop-ups for "unlink" that describe what it actually exists for as well as what it is NOT intended to do.

Players continue losing their saves due to this oversight.

autumn kindle
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Can we please get curved/smoother paths please? You can't create paths at an angle without it looking very choppy..

deep mountain
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Stop releasing updates and DLCs without proper testing to prevent new bugs from being introduced. Push back the release dates if necessary.

copper phoenix
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Another way to farm storybook magic other than duties : ) Like with mist you can timebend and you can craft dreamlight from shards.

normal rapids
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As we now have three very different worlds to play, I would like to tell my game which world I'd like the blue chest's spawn. Almost like "changing the home-world". Or maybe even that I could choose that they could spawn randomly where-ever world.

tender gust
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Is it at all possible to get a counter on items in Scrooges Shop that shows how many of a given item I already own?

While I may need multiples of certain items, I need an easier way to determine if I own something before buying it.

twilit perch
# deep mountain Stop releasing updates and DLCs without proper testing to prevent new bugs from ...

Piggybacking off of this. A full released game shouldn't have so many issues. DLC, which people PAY FOR with their real life money, should have little bugs to begin with. As someone who usually waits for DLC now, this is unacceptable behavior. For gaming companies to publish half-finished products out the door is NOT okay. Including when you're releasing editions with FOMO/extra goodies for higher prices.

What happened to bug testing, beta testing patches, and polishing to make sure things work? As this company is using Disney's licenses for this game, you aren't helping them out with players being upset with you. All these bugs--even ones that still exist when you had this game in EARLY ACCESS--is unacceptable.

I will wait to buy ANY DLC from this company until you guys start actually putting more effort to fixing things. BETA TEST THINGS BEFORE YOU RELEASE IT.

This is unacceptable behavior from a gaming company. Including that I used my hard-earned money to buy extra moonstones before. It's clearly not going where it needs to go. As far as I'm concerned, I will not be buying anything until more glitches and bugs stop popping up every "update".

I love this game but each update is getting worse as time progresses. I can't support a company if more and more bugs show up to complicate my gaming experiences. Do better.

wheat portal
#

Please allow us to record clips on Nintendo Switch! It'll especially help a lot more with reporting bugs

lethal marten
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What happened to the three camera modes ? There's only close up and our character standing. There used to be a third where we were more landscape?

thorny orbit
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Any way we could at least get softwood in the new storybook vale dlc? It's quite annoying that I have to go back and forth from my valley and eternity isle just to collect softwood and use to create stuff for decorating my vale. Or have a way for us to create softwood with the use of other materials. That would be lovely! And a search bar for meals 😁

sage storm
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I don't understand why you wait till the next update to update stuff? Because its just going to bring in more bugs the Sally update. Why can't you just have done it this Wednesday? All your updates constantly have bugs. Better to just drop it before the next update. There are so many more bugs in the DLC then what you mentioned. That are important as well.

  • Flynn's level 7 task doesn't have all the requirements listed
  • Merida isn't appearing in her house to argue with Flynn
  • There is an invisible wall on the bridge the connects Everafter & Mythopia
  • The pegus in Olympus is glitched that if its on the path bridge area leading to Everafter, its impossible to feed it because each time it runs up near the bridge it resets the chase making it impossible to catch
  • The owls in the library that spawn on the bridge disappear if you get too close & can't feed them
  • If you hang out with a snippit buddy they run backwards
  • The lights are STILL broken, yet to be fixed
  • Its more than just flowers under the bridge, stuff is spawning where the trials are, stuff is spawning by the little yellow pool where you get the potion. The vaccum won't pick up that stuff. Stuff shouldn't spawn there either.
  • You can't timebend (Which is weird. I hope it's not intentional)
  • Moss logs are spawning in the middle of the water
  • Snipit demons are running into walls making them inaccessible
  • Some snipits just stopped spawning

And there is a TON more. Please don't always wait till the next update because more things are just going to be broken

keen aurora
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I wouldn't mind if characters had multiple poses when taking pictures with them

outer goblet
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I'm looking forward to the ability to rotate items in the upcoming update, but I do have a few questions / concerns:

  • With items having more free rotation, there will be much more opportunities for the hit boxes of objects to overlap with each other. We already have issues with the hit boxes of some houses and certain objects being so large that it is a challenge to decorate around them - will this make the spacing of those objects even worse?
  • Will we also finally be getting the ability to center / align objects (including WALLPAPERS!!)? Some may disagree, but I feel this basic QOL feature is needed even more than the ability to rotate objects.
odd wave
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The game is so buggy and in need in so many basic qol cozy game/life sim features. It is so unpolished especially for a game this heavily monetized.

However I do appreciate the transparency today. I hope you continue this kind of communication. Thank you. 💚

novel skiff
#

Thank you for being transparent with us today, its what we've been asking for these past two years. Keep this up so we can know our feedback isn't always going in the void. I appreciate the work you do, we just want this to be the best game it can be for our love of childhood Disney and Pixar movies. AncientRobotHeartDDV

odd skiff
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a howl's moving castle type switch or series of portals you put in your house that allows you to hop between the expansions you have once you've completed the main story but have your valley as a default setting, like say you want to go to eternity isle after sorting some stuff in your house and you have done the main story there, just set a switch by the door or hop a portal to appear there next wherever you have your house

wooden oxide
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While I enjoy Storybook Vale, it's sad to realize that once a DLC is finished, it's completely abandoned. No more Scramblecoin pieces, no more Timebending fragment creations, no more quests involving DLC characters in a starring role, etc. Heck, Storybook Vale doesn't even allow timebending, nor does Eternity Isle have any Snippets to catch. Why buy future DLC if the main game keeps getting free updates but DLC is abandoned after its story ends?

opal kettle
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Hi, I am having trouble with lost book quest for fairy godmother. I was doing a different quest in fairy godmother. I accidentally rubbish and got the book. I activated the mission part to find the book but the mission wouldn’t update. I ask other player they told me to try rebooting my system that might fix it. But it didn’t now the rubbish is gone from fairy godmother house and the book in my inventory is gone too.

odd wave
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I think considering all the bugs and frustration people have with SV ; you should extend the early adopter bonus to anyone who plays SV until Dec 4th. Otherwise there’s going be this the period of time where people who buy expansion during that time frame are dealing with all the bugs but don’t get the adopter bonuses.

somber lagoon
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Can we in console playing space on recipes or anything that requires scrolling be able to move the cursor to the scroll bar for faster scrolling? With Vale adding 94 recipes, it can take upwards of a couple mins to find the right recipe or crafting item or clothing or anything with a scroll bar.

dense fiber
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3000+ comments was a lot to sift through, so sorry if this is a repeat—I would love to be able to sort my characters by their roles. I sometimes forget who got “digging,” or “foraging,” and checking every character one at a time on the character list takes a bit. It would be great to be able to rearrange the page so they’re lumped by role rather than movie. Thank you!

slow flare
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I feel like whoever made the suggestion and executive decision to remove the ability to stack potions doesn’t play the game.
Nothing is more annoying than watering plants and then you run out of potions but you still water the plant and then have to wait HOURS to rewater it with the potion activated. Not to mention keeping all stacks of potions in your bag takes up unnecessary space. ESPECIALLY as most of us are exploring the new DLC collecting new items. We don’t have the time to run back and forth to our storage drops.
I can understand wanting to make the game more grindy but this was a quality of life downgrade for anyone who plays the game daily and actually works on their valley daily.

Can we bring back the lack of potion capacity or increase it GREATLY to atleast 500 uses? Im not gonna sit in my giant garden and start counting backwards everytime I water a plant or hit a rock, or dig a hole. It’s unrealistic.

And don’t get me started on the cooking pixel cap MalScowl

Thank you for coming to my ted talk.MalLove

outer goblet
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I really hope we get more ways to obtain Storybook magic (clearing Inkies, craft out of leftover Snippets etc.) as only being able to currently earn it through Storybook duties is making this DLC feel like a grind-fest. (It doesn't help that incompletable tasks like collecting the bugged Inkies and/or feeding pets that I've already fed that day keep clogging up the available task list.) It seems like I should be having a lot more fun with the storybook page puzzles and the trials, but unlocking anything in this DLC so far has just felt like a total bug-riddled chore. After a few weeks of this I'm going to be so burnt out on these grind-y tasks that - as much as I would hate missing out on the exclusive items - I may not even bother with the upcoming Star Path since it will just be more of the same 😦

tame whale
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I know people said they felt Eternity Isle was short, however throttling the ability to gain the new currency by both halfling the amount you get from duties and not having another way to obtain it is a much more frustrating to your players. People wanted more substance in the stuff to do not more mindless grind when they asked for it. The puzzles and challenges were a step in the right direction but you needed to go further.

On top of it seems as though ya'll didn't test it before putting it out considering the amount of bugs, though understandably there would be at least some but the fact like everything is broken? I figured you'd put it out with the free update like you did before. At least then you'd have more testing time to iron out bugs.

The fact you haven't already launched a bigger hotfix aside from the small getting people their 'premium' items says a lot to people as well and tells them where your priorities are. I'm among the many who have a lot of bugs, I've had my camera break, I can't advance merida's quest cause the bag sits on top of the rock, everything is spawning in places I can't put a vaccum, the duties don't entirely work etc. keeps adding to the frustration. I myself was actually really excited for this update but once again I'm exhausted.

livid river
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When removing inkies, can we have some of native seeds in Storybook Vale be awarded instead of the base game seeds like the DLC, A Rift in Time. I feel that would be a much better reward than the base game seeds.

deep mountain
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Stop putting base game plants, fish, materials, etc. in the DLCs. Thanks.

somber solar
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Unlock player level limit and Character level limits.

(1) Player level
This primarily affects Stamina and nothing else. Once the player has some farming going or unlocks Ratatouille (for unlimited free food and cooking) there is little reason to keep Stamina low. I expect most players will keep it in the bonus/gold bar range.
This means food of around 3000+ Stamina will mostly be wasted and no point making the cool high-end 5000 Stamina foods because it's unlikely anyone will let their Stamina run so low they lose the movement bonus.

(2) NPC Character levels
Once they are at level 10 there is no point hanging out with most of them. Even their level 10 quest giving XP is pointless.
There is no need to improve their skill beyond level 10 but maybe collecting XP can result in something periodically, like giving the player a Timebending item appropriate to the character.
Or at each level beyond 10, unlock a special furnishing or cosmetic.
This would make Characters similar to Critters where you can feed them and get something back.
Otherwise there is no need to interact with most of the Characters anymore or serve customers in the restaurants or chat with them or give them gifts. You just hang out with the ones who have a skill you need when you are using the skill. Everyone else becomes pointless once their stories are done.

cerulean jolt
#

I'm going to be blunt. I don't care about dreamsnaps anymore because the experience of trying to do a nice entry is horrible. The bugs like speech bubbles getting stuck, the camera jumping around on map geometry, rain halting progress, big lack of poses/faces/good filters, and most importantly imo, the third camera mode's insane design of having to stare at the ground instead of being able to look up... It's truly a poor experience. And that's not to mention the stuff we put up with for decorating the scene.

PLEASE bring massive improvements to the camera and very low hanging fruit QoL fixes ASAP (like a rain toggle in gameplay settings. It would help people struggling with framerate issues a ton too). Also there has been in a change in the way that lighting looks since the jungle getaway patch... it doesn't disperse as nicely now and is more opaque. Lighting is so important and SO often there are lighting glitches.
And for the love of Mickey, fix the glitch where lighting doesn't come on at night. It's been broken to some extent pretty much all year now iirc. Ridiculous!

I also don't care about Scrooge's anymore. Waste my time with loading between the valley and dlcs to run around three big empty stores with nothing new to show for it? Sorry, not worth it. Only spawn new things please. Scrooge has a catalogue for a reason.

The bugs and lack of QoL in this game are GLARING.
Please start taking this seriously.

wheat portal
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Allow console users to scroll through recipe menus faster while cooking. Additionally, being able to favourite specific meals would be helpful.

rain eagle
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i wanna say you did amazing with this dlc the biomes are 10/10 but in future updates/dlc can u please let us keep items we craft for quests and not a one time thing? thank you

loud notch
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Bulk gifting to villagers would be an amazing feature. I understand friendship is something that's expected to be gained overtime with a character, but let's be real, you guys know your player base, you know we all gather flowers and gems and then sit there mashing A to feed them to get their levels up to ten as fast as we can.

So why strain our thumbs? Let us gift items in bulk to our villagers and make it easier for everyone.

cinder badge
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Please let us keep and us the items we see being used in character quests! The house or building for meridas level 10 quest is absolutely gorgeous! I would love to do a build with it and fully appreciate the work that went into making it rather than just a simple click of a photo and I never see it again! Please allow us to keep these items

wet shore
#

Let me customize my game experience.

Give me a toggle to turn off Remy's daily quests.
Give me a toggle to turn resource spawns on and off. (I've been playing since launch. I really don't need more valley resources and they get in the way of decorating.)
Give me a toggle to activate a map icon showing the location of the daily chests.
Give me a toggle to control which restaurant villagers can go to for dining. (Especially helpful since we don't have Tiana's in the DLCs so we can force them to Remy's if we're not in the valley.)
Give me a toggle to turn off the mechanic that makes villagers come stand and stare at me when I cast my fishing line.
Give me a toggle to hide placed items that I might not want visible but still want their effects, like the traps and lures in the new DLC or the multiplayer portal (or just let me put the multiplayer portal back into furniture storage).
Give me a toggle to turn player house icons on the map into fast travel points.
Give me a toggle to turn off villagers mobbing me if I'm idle.
Give me a toggle to turn off villagers camping out outside my front door.

verbal monolith
#

pinning the critters that are available to catch while you're playing

zenith iris
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There should be other ways to earn book fragments and not just with real tasks, like Dreamlight and Time Fragments. They could pop out of ink stains every now and then, or trade clippings at the creative station (Storybook Vale)

thick anchor
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Please add cross save to PlayStation

simple minnow
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Im not really a fan of the scrooge shop change with small stuff in the window. Now I never get outfits in the window even after the dlc.

icy oriole
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Not sure if this is the correct spot for this, but it would be nice to have some kind of toggle to switch the placement of the bracelets we have to the other wrist, which is on the right. To make it more 'customized' so to speak.

lime aspen
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There NEEEEEEDS to be additional ways to achieve moonstones!!!!!!! I worked all week in retail (tis the season! Smh) and I couldn’t get my dreamsnap submission in on time because today is my first day off in 6 days and I was too exhausted yesterday!!!! 😦 especially since elaborate dreamsnaps are getting peanuts in moonstones anyways!!!!!! 😭

tiny reef
#

Second teleport in the bind? 👀

dry moon
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Looking through the feedback here, I'm glad I didn't buy the DLC straight away. I've quit playing the game altogether by now, and probably won't pick it back up again unless some major fixes are made, which I don't see happening. It's sad because I like the game, but I can't justify spending time or money on something that has so many issues. If things continue like this, I'm sure others will move on as well.

cerulean jolt
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The new Harvest Celebration Centerpiece does not go on the Harvest Celebration Table or any other table.
How is it possible that PREMIUM items are broken so often?? Please start respecting our money and time more. Is QA even being done? 😦

silver dragon
#

put in a buy back option when you accidentally sold something you didn't mean to

novel skiff
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future reference: if you bring out a new set of premium shop items, make sure they work properly. I expected this center piece to be put on a table, turns out it can't.. please fix this soon, thank you.

hexed wharf
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Add the ability to mass select objects in build mode to move them to a different area. I have a build I did for a dreamsnap that I really love with mulan's house but I don't like where it is located and don't want to have to delete and replace everything again

loud notch
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The ability to build boardwalks and piers over water would be fantastic. Dazzle Beach is the biggest biome in the base game valley and so much of it is taken up by the ocean that's sort of unusable real estate. There's some great potential for piers and boardwalks and the things we could build.

Not to mention it would help to alleviate the problem of talking to Ariel and Ursula for people who don't have their human forms

gleaming copper
#

For the love of all things. Please. Fix. The red. Dots.
It is driving me insane.

hearty oar
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I would love to see the villagers do more interesting things around the Valley (like how Belle's sitting reading while fishing, how Tiana's cooking on cooking stations, how we see Oswald mining, etc.)! Maybe what role (hangout bonus) we give them can influence what we see them do more of? I would love to see WALL-E watering plants, Beast feeding ravens, Ariel collecting 'treasures' from the beach, etc. 🥰 I also would love to see the villagers interact in more unique ways than just dialogue! Maybe let them hug, dance together, having a picnic, or just walking/sitting together. Especially the couples & family members (WALL-E and EVE, Belle & Beast, Anna & Kristoff, Anna & Elsa, Mickey & Minnie, Ariel & Eric, Rapunzel & Flynn) ❤️ I feel like these QoL improvements would make the characters and the Valley feel more alive & immersive!

dense vortex
#

When we teleport to another island/valley/vale, would it be possible to have our companion teleport to the same spot vs appearing in some random spot and having to run to us?

zenith hill
#

Can you please add to the custom signs for Storybook Vale for the following items:

  • Bird Snippets
  • Frog Snippets
  • Demon Snippets

Can you please add to the custom signs for the following items:

  • Protein
  • Spices & Herbs
  • Meals
  • Timebending
gritty urchin
#

:/ there's definitely room for improvement in this department

violet cedar
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Really could use the ability to get more dark wood. Of all the woods we get we get the least amount of it.

loud notch
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Allow us to place duplicates of specialty stalls such as Kristoffs, Gastons, ect in our different maps (Eternity Isle, Storybook Vale). Goofy's Stall appars in every single new map we get so why not let the others in on it too?

It would ease up on having to backtrack to different maps if we need something from a specialty stand (Such as certain meat from Gaston's for a Storybook Vale recipe)

surreal scroll
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If the ability to give us a Moana boat/Beast floral shop/Wall-E garden in all three areas is too difficult to code, how about giving us the ability to "set" the ones we have in the main Valley to get items from the DLCs if we have them? If would just be really helpful for people that can't spend a ton of time gathering resources, especially fishing. Thank you.

dusky tangle
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Ps5 cross save pls,Was promised end of year

rain eagle
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we could really benefit from a gem stall when i saw the gem stall with jafar i was excited that we could finally buy gems like how we can buy things from kristoffs stall but was disappointed when it was just a memory. so please give us a gem stall. thank you

barren dagger
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I’d like interactive items (such as the lampposts and candles) to stay turned on when they have been interacted with, after closing and reloading the game. After closing and reloading the game I have to run around my entire valley to turn all of the interactive items back on which limits where items can be placed to decorate the valley. For example, there has to be a clear path to each interactive item rather than being able to place them nestled within/behind a player-made tree line/other items.

hearty oar
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I wish stalls that give resources (Beast's Flower greenhouse, Moana's boat, Walle's Garden, etc.) would also stock things from unlocked biomes from the DLC's ❤️

obsidian forge
#

Beyond fed up with the continued sexism shown towards male players. Feminine inspired dreamsnaps, slumber party -no male night wear in game paid or otherwise. Quest lines that require player to wear dresses in order to complete. Totally ruins the immersion when one minute your in a disney game and the next you look like you belong in the greatest showman. Plus far too many gender exclusive lvl 10 friendship rewards, which I'm wasting my time and resources for nothing. I won't be playing the Sally update and I won't be buying future dlc's at launch. A game that can't show equality to it's player base doesn't deserve equal payment. In the future I'll wait until the end of a dlc's life span and pick them up at their biggest discount.

quasi sail
#

I'd love to see the level 10 characters give something to the player when giving a gift or their order at Remy's rather than exp. Can be a small resource from their Realm or home biome.

icy oriole
#

A couple things to add:

  • More male equivalent clothes for our male players. Anything we have gotten between bows and dresses that fit only the women, there should also be something equivalent to fit the men either EXCLUSIVELY or comes with the feminine clothing. Example: for ||Daisy's Bow||, there should be at least a necktie or a hat with the color a little darker or something equivalent. Or Moana's ||tropical blue dress||, there should have been a kind of chieftain's outfit with darker blue accents if the player was male. As a woman, I love the rewards, but it would make me very happy for the men to feel the same with the rewards they are receiving from the game.

  • Villagers interact with the critters and have more life like interactions with each other. There is so much potential for these characters to do and more if we're not hanging out with them and the scenarios are ENDLESS. Scenario example: Merlin and Jack Skellington hanging out with Goofy as their witness as the two experiment with different potions and such to understand the different forms of magic with Dreamlight, Mist and Storybook. But then, something would go wrong and Goofy would shouted his signature scream as their experiment failed with the classic smoke in your face scenario. I know these might never happen, but this game has true potential and I want this to flourish.

modest crescent
lucid wave
#

I really wish there was an ability for text to speech accessibility. My 5 year old loves watching me play and now requested to play on his own. Unfortunately he's unable to read and does not want my help with the game. Even just allowing the windows text to speech function/narrator would really be helpful for the both of us. For a disney game, not necessarily geared for all accessibility.

naive badger
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We need chests with max storage available with Scrooge please I CANT craft that many large chests literally impossible for me to get dark wood it barely spawns

obsidian mango
hybrid marsh
#

Maybe I missed this but is there a way to exchange snippets for other snippets beyond crafting with the White birds? I have like 66 green frogs but some of the others are so difficult (esp on Xbox which has a horrid stutter) - being able to exchange snippets would be great!

modern night
#

I have seen multiple posts in here talking about blue chests. People can't find them because of vision issues, or because their valley is very decorated, or they are/aren't on a DLC map. Well, I have a solution to that issue, especially now that there are two DLC areas (and likely more in the future). Send our moonstones to our mailbox instead when we log in. Then, regardless of which area we are spending time in, we get our daily log-in moonstones. No more not finding chests because of low vision, or because decorating blocked them, or because we're on a different map. Wherever you are, you automatically get your bonus. Easy 🙂

obsidian forge
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Can we please have resources that are spawning out of bounds sent to our mail box. Fairy bubbles and mossy logs. My game has been at a complete stand still for past four days, because I'm unable to craft new items i want for decorating. You sent us with tropical wood when that wasn't working.

fathom thicket
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it would be nice if there was some haptics/vibration when using controllers. I'm using an Xbox controller paired with my Apple TV and there's no haptics in the game, ever. just a small thing that'd be a nice improvement to the game experience. thanks for your consideration!

icy oriole
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This may probably never happen, but it would be GREAT if there was a little more cinematic scenes with the characters than just for the story and realm quests you get from the game. I can understand there are specific scenes where the Player needs to listen when the villagers talk, but anything that we as the Player are doing with one of the villagers, deserves a scene for us to watch. A few examples I will point out and block it with spoiler brackets for all who hasn't reached lvl 10 friendship with these characters.

  1. Tiana's lvl 10 quest: ||She surprises the Player by bringing her New Orleans tradition of Mardi Gras to the valley, but in a Dreamlight Valley twist. With everything set up and all as we follow Tiana through three biomes until reaching Dazzle Beach, there should have been a bit more villagers to other than the Player to help Tiana out while they are having the parade. While certain villagers joined us at the end, we should have gotten a cinematic scene of the villagers dancing, collecting throws and then the finale where the villagers celebrated the Mardi Gras parade.||

  2. Woody's lvl 10 quest: ||We finally get to finish the Carousel and bring it back to life! But, a few things was needed to get it completely up and running and the Player gathers important, childhood trinkets from three villagers for help. To seal the deal, we craft a pillow fort and can place it inside our house or outside in the Valley with Buzz participating to create a new, fulfilled memory. There should have been something sweet with the Player taking a moment to relive her inner childhood playing with Woody and Buzz inside the pillow fort before they see the Carousel is fully up and running. Maybe with a nod of any of the villagers who have helped cheering for its return with Scrooge McDuck in the background pleased as he can be.||

  3. Simba's lvl 10 quest: ||We finally get to bring back the Dreamlight Grove to the valley but a few things needs to be happen before it is done. The Player needs to upgrade their water can once more and water a few flowers in the Glade, Frosted Heights and Forgotten Lands before the trees finally sprout to life. At least for here, the Player and Simba could have at least checked on all three locations and marvel at the sight of each tree before celebrating their achievements in bringing back the grove and Simba's role as the trees guardian.||

I can seriously go on with this and more with all the quests for the villagers, but these are just my primary examples for the game of it was given a chance to add a little more.

wooden magnet
#

the old control mode still makes you tap a button constantly to place down pathing and fencing, it's not like the old furniture mode where you drag the cursor to place pathing and fencing.please ddv fix this

Other Issues and fixes i wish would be done:

1.The adding fencing,pathing ,basic customize furniture to all-category (Should have Stayed Seperated from the other categories.)

2.The infinate recipe tab has been flipped,dessert on top and appitizers on bottom,it's harder to search on the infinate tab of recipes. (Shouldnt have been flipped and should give search bar option)

3.The capping potions was a horrible ideal especially at 50 (Should have just capped fishing potions at 50) since was the real issue and not the other potions.

4.The companion follow inside house (Should have stayed and not be fixed) it made house dreamsnaps so much more fun.

5.The detials like stars in sky for pc players (Should have a Toggle for all players to have detials in there sky or not)

These are the issues i've usually come across the most lately and is frustrating and i wish ddv would do something about. i know there are alot other issues,but these are ones i want the most to be dealt with 🙏 and i hope they do bug fixes inbetween updates i know alot would apprecate that.

open elk
#

Just popping in again with the eternal request of wanting/needing a Garden/Fishing/Flower stall in the DLC realms.

As the game continues to grow and there is SO much to fish and farm it would be a nice QoL so we’re not trapped in one area or it encourages us to return to old haunts.

upbeat cairn
#

I would love the ability to send mail to friends where we can send messages and gifts.

night crescent
#

Please give us more ways to get Storybook Magic other than doing tasks and duties. Perhaps we could get more Storybook magic from removing inkies, catching snippets, completing tapestries etc?

upbeat cairn
#

I would love the opportunity to have our player level and villager level caps increased. As I complete more and more quests I feel like I get nothing in return.

silver prism
#

It would be nice if the coal spawns were dialed back in the vale. Mining produces coal more often than other items (petrified wood especially) and coal can even be found by digging in everafter. While this might be an enhancement for new* base game players, anyone who utilizes kristoffs stall is basically drowning in coal.

median bone
#

I think there should be another way to get storybook magic or whatever its called. In the valley, u can earn dreamlight through quests or crafting. In the isle u can get dust from quests, clearing splinters of fate or sand swirls, and by using the hourglass. But in the vale the only way to accrue the book magic is via quests. I get there should be a challenge and not everything be so easy but im just saying its a bit disproportionate when we need large sums for so many areas and the slow down/lure snippet items etc require it to boost. Itd just be nice if there was more than one way to earn it like all the others.

pseudo tide
#

I’m unsure where else to put this, but can Eric PLEASE have another idle animation instead of constantly playing his flute?? For one, it’s incredibly loud and it actually hurts my ears, and for two, it interrupts the actual soundtrack, which I do actually enjoy listening to.

If he won’t get another animation, at the very least can the volume of his flute be turned down? Or maybe he doesn’t play it every 5 seconds? I really like having him walk around town, it sucks having to banish him to his house because of his ear piercing flute.

sage storm
#

Yes to the above. That flute Eric plays is so high pitched. It drives me nuts. I had to kick Eric off my valley. Its actually really really bad. I don't know how anyone is able to withstand the noise of the fluit. It's so high pitched it's very irritating.

novel skiff
#

I wish instead of turning off all voices that we had a toggle for each character. Then it wouldn’t be a huge deal if we wanted to mute one over the others

dull summit
#

If its not in the next update can you add floating islands for the DLC biomes (for DLC owners) but have it accessible through the base game so other players can see those islands?

trail goblet
#

hey plz fix the spawns for the dlc stuff is spawning in places in the ever after and mythopia that we cant get to with our vacuums and which makes grinding materials alot harder because we dont know of these spawns so please fix the spawns to spawn where we can pick it up with vacuums

median smelt
#

Your player base keeps asking for an improvement on recipes menu and YA'LL decide to ignore it. It's just sad. We need a better way to check the recipes menu. You keep adding more recipes each update/dlc and the list keeps getting bigger and more difficult to navigate, especially on the switch.

novel skiff
#

I was kinda hoping you guys wouldn’t “fix” the memories popping up more with the shovel potion. Even WITH it attatched it took hours to get them all complete, why make it harder for us?? It’s difficult enough with the critter and watering flower memories, fix those first before anything else.

cerulean jolt
#

No mention of more search bars in the patch notes 😦
A search bar for at least cooking if not Scrooge's and crafting as well, is soo needed. The cooking menu is quite a mess.
Hoping that maybe it was just forgotten in the patch notes.. awkward

dusk halo
#

Please stop "fixing" non-issues, like getting more memories. Why was that such high priority to fix, but basic features we've been asking for since 2022 are still not implemented? It makes the game feel more like a grind, or like the players are being punished for something. Im really starting to get so tired of it.

Please, LISTEN to the majority of the playerbase. Please, please, please.

sage storm
#

Im no PlayStation player but I feel bad for them. You said, cross save for PS would come later this year & it hasn't. No mention in the sew update. Please be more in communication with your PS players. They have been wanting cross save and you have been silent on it. You haven't even said, "Its still coming this year, we are working though some things" nor "sorry cross save can't be added this year but we are planning to have it early of 2025" please just have some form of communication.

crimson shard
#

Can you please remove Timebending and Scramblecoin duties from the dreamlight duties. It is so annoying when I'm trying to grind for dreamlight and I have to spend half an hour trying to win a game of scramblecoin. All 6 of my current dreamlight duties are related to Eternity Isle- 3 for timebending, 1 for glimmer and 2 for scramblecoin. If I wanted to complete these type of tasks, I would go to Eternity Isle. When in my main valley, I prefer to complete main valley tasks. At the very least, give us the option to skip or refresh duties.

old dove
#

A tab to toggle favorite meals of the day, idc if it doesn't say whose favorite, and a tab for the restaurant! (like the quest tabs and assorted meal tabs) 😭

velvet mesa
#

Please add a toggle for Remy iron quests. I don’t want them at the moment and the icon is annoying

viscid grove
#

Red dot toggle off doesn’t work. Still red dots everywhere

cerulean jolt
#

When interacting with lighting items could there be 3 options to cycle through?
ON / ALWAYS ON / OFF
Having the ability to tell some lighting items to always be on would be really nice!

wheat portal
#

It's pretty disappointing to see that a "bug" that helped players with an aspect of the game that is grindy and difficult (getting memories) was prioritised over bugs that actually hinder gameplay and QOL requests. Being able to use potions to generally have a higher chance of getting memories would be nice. Seeing it fixed immediately while we still struggle with getting memories along with game crashing, soft locks, and other bugs & QOL requests ignored, it feels like a huge disrespect to players.

wet shore
#

The memory frames and other things that display the memories/lorekeeper stories need a better UI for selecting what memory/story to display. Let us click A to interact with the frame and bring up a menu of all completed memories/stories to select from. Cycling through one at a time is onerous and if we can't decide between two or three for a frame, having to cycle through a bunch we don't want in order to make a decision is a huge pain. Please please give us a better interface for these items.

azure patio
#

Please give us some type of sorting feature on the crafting bench. Even if we could just separate the different valleys. The furniture menu is getting so long. It would be really nice if the menu stopped going back to the top.

round ice
#

It would be nice if we could save dreamsnap as some of us are indecisive or come up with multiple ideas to where we could go into a gallery and submit the best one since recreating dreamsnaps can be tricky and if we don't select one for submission it goes with the most recent added to gallery

obsidian forge
#

Can we have character theme music play longer when hanging out with villagers. The music is one of the most enjoyable features in game and we don't hear it too often. It stops as soon as you enter a building and doesn't replay when you exit.

rain eagle
#

please reconsider nerfing the orbs tommorow. getting orbs with potions is making it easier for us to get memories and the new players as well. i get that u dont want us to quickly get memories but if its going to painfully slow after the nerf then i kindly ask u guys to reconsider it thank you.

median smelt
#

I get less and less joy playing this game. Seeing so many quality of life improvements being completely ignored after almost 2 years of the player base complains, it's infuriating. prioritizing half-made broken dlc's to extract the most amount of cash from the player base is also infuriating. I love Disney, but it's getting super frustrated to actually feel excited over any update, when I feel like a cashcow, myself. Gonna really try to restrain myself from buying any more premium shop offerings, because I don't feel heard at all.

fading magnet
#

Truthfully, I would love to see a major update that is just quality of life and bug fixes. So many things are being ignored and so many things are taking precedent when they really shouldn't be. People have been asking for optimized cooking and crafting menus for ages and there are so many glitches in the valley, Isle, and vale that need to be fixed. Please just fix what's already there. So many more people would recommend the game to friends to play if this game didn't feel like it ignored it's user base.

ember scroll
#

Day 1:

thorny orbit
#

Could we have it so that the memory orbs when you get them give you puzzle pieces until all those memories are complete instead of getting coins? The amount of grinding that needs to be done to get the orbs and then opening them to get coins is for nothing. It's not even a substantial amount of coin that we get. But I end up getting more memory orbs that have 20 coin versus actual memory pieces.

gritty urchin
#

The memory bug you guys fixed in like a week but the lighting bug that's been there for over half a year now still no news on that

novel skiff
#

Can characters please stop spawning near wells and or stop standing in front of our house? its annoying that their icons are so big on the map and I can't click to teleport straight away. + when I leave my house, the character's hitboxes get in the way and Anna just now got in front of me and I couldn't push her. Please focus on stuff like this instead of memory drops that don't need fixing like the shovel varnish, thank you.

wanton gale
#

Bring back the ability to use the down button on the D-pad to pull up the star path menu when a task is complete.

odd wave
#

Please add search for and sort by features that we already have for furniture and fashion inventory to Scrooges Catalog and Crafting table. Also please have the crafting table tell us how many of each item we have just like Scrooges catalog does. Also improvements to cooking.

It would also be nice to sort and filter our collections. For example if I wanna see how many tables I’m missing.

I appreciate a lot of the bug fixes and QOL improvements. These are just some basic inventory management features that I think this game really needs to feel like a polished officially launched game.

rose moss
#

I’m ready for new character dialogue and animations. Some characters repeat the same 2-3 lines over and over again. I’d actually like to see a much more improved AI all around for characters and how they passively interact with the game. And I wish they had more of a purpose. They need jobs or something.

sage fossil
#

LET. US. SEARCH. IN. CRAFTING. AND. RECIPE. MENUS.

They are LONG lists. I can close my eyes for almost a solid minute scrolling through some of the recipe menus now to get to the bottom. It's a horrible, horrible user experience. Really awful. Fix it.

wheat portal
#

Please don't lock clothing rewards to gender. But give us more options for clothing that's more masculine in design! Having masculine or neutral counterpart clothing to more feminine designed clothing would be really nice.

dark knot
#

What happened to the PS cross save?

cerulean jolt
#

Is this a joke?

Why is there still no search bar in the cooking menu? I don't understand. I don't even have most of the new recipes unlocked and it takes nearly an entire minute to scroll through entrees on controller.
Can you please respect our time?
A search bar is such an incredibly bare minimum thing to have in this circumstance.

There must be a big problem in the management at GL because this is ridiculous.

We need a "cosy" patch desperately.
Please focus on QoL and bug fixes.

Alright, gotta go restart my game so I can see my Dreamsnaps results... just like we have had to do every week... for the past year. Please fix this froggyyikes

deep mountain
#

Allow one-way data transfers from the "Arcade" version to a non-Arcade version for players who want to transfer that data to a full version ... after they get tired of not being able to do Star Paths or getting and buying stuff with Moonstones. 🤣

EDIT: Just realized this basically means the "full version" of the game needs to have all DLCs, but it is what it is.

silver prism
#

Spending the resources on the tool potions should guarantee better results. Like how we're guaranteed the gold fishing ring with the fishing potion, I think gems should be more guaranteed with the pickaxe potion. I don't need a guarantee on COAL, I need gems. Mining is rough enough on it's own to gather gems, so when I use precious resources to create the potion to get better stuff, I shouldn't be getting the most basic, easily gotten resource from it.

stone merlin
#

Honestly not sure if this goes here but I'd REALLY like if we have an animal companion especially the premium store ones that they're a little bigger at least the smaller ones like the bunnies. I LOVE my new Gingerbread Rabbit but he's so small I could swear he's even smaller than regular bunnies. So if even it's just the premium store ones since we paid real money for them (it'd be even better if it's all of them in case someone prefers the regular looks), if you could up the size of the smaller ones so we can see the details, that'd be awesome because right now I can really only see the awesome 'frosting' details when I'm holding him in photo mode. Maybe I just need to hang out with more bunnies to get used to their size but I still can't help but want them to be at least a tiny bit bigger. Like wasn’t the White Rabbit half the size of Alice in the animated movie? They don't need to be that big but just big enough to really make me feel like spending my precious moonstones on him was 100% worth it.

twilit dagger
#

Now there are more and more memories, we should be able to directly select the memory to display in a frame, instead of pushing "E" hundreds of times. Moreover, we should be able to "hide" or merge identical pictures, like the "letter"/"parchment" ones.

novel skiff
#

Things I'd love in future updates for floating islands:

  • Terraforming/placing premade ponds that is big enough for Villagers like Maui/Ursula.
  • To use/place Goofy/Tiana/Mulan's stalls, to make a mini market. (and Wall e's Garden/Moana's boat/beast's flower stall)
  • Being able to place both restaurants on floating islands.
  • To place more than two of the same house skins at once incase of we wanted the same house on all of them.
    I do love the thought and idea to these Floating islands, and want to do so much more with them in the future!
hollow gale
#

Can we make it so the new rotation has a option to turn it on or off. It’s irritating whenever you’re not a decorator

gritty urchin
#

Just scrap this entire pathing grid system and start from scratch. It has to be like the sims 4 where u spray the path on the ground cause this isn't working at all. Nor will it ever work. We need to be able to make rounded paths or curved paths. Make it a priority cause the longer u wait the more painful it'll be for us to go back and fix everything

fierce sleet
#

Allow us to track more then 1 quest for daily duties and star path and regular quests.

Allow us to click on favorite things of the day under the characters menu in the collections so we can see them better. Some of the longer names is in really small print and sometimes hard to read even on a tv. Either that or increase the font size or allow us to adjust the font size as we like.

thorny orbit
torpid crypt
#

Maybe it's just me but I think we are having to much rerun items in the shop the past month.

wheat portal
novel skiff
#

I'd LOVE to have these floating island trees for landscaping, I mean.. it is basegame, right? AncientRobotHeartDDV

dark knot
#

Oh. Here’s an idea. Can you make it so that we can complete the Star Path offline. I mean we can see what we need to do, complete them, and move on to the next. This would be super helpful for switch players especially if they travel on a train or public transit a lot.

sage storm
#

There are so so many bugs in this game constantly. There are many issues still not fixed, but Trello says they are when they are not. I really am tired of waiting. Till the next update for bug fixes. There should be weekly or biweekly bug fixes. You need to test things before they come out. I'd rather wait an extra week for something to come out if it means it's properly tested.

I don't know why I continue to play this game. Its probably because it Disney & I love Disney. But y'all really need to get a grip on these bugs. I mean I understand if a few bugs slip though. Every game has them. But they get patched quickly. Other game companies are good about it. Gameloft, games are behaving like you have never made a game before. As someone who spends so much of their life playing a bunch if games. I have never ever came across a game THIS BAD with bugs/glitches. This is the buggiest game I have ever played.

And you say things are resolved, yet they are not. I feel like you don't put care into these games. From an audience perspective it feels like you just throw things out there as fast as you can just to make money. I get you are a company & need to make money. But it just seems like its from such a greedy place. You said the game was free to play, now its not. And all these DLCs, the non free to play main game you expect they run smoothly. When they don't.

You don't even really communicate with us on the level you should. You are silent in so many areas. You wait till the next big update to fix bugs which is silly. Because that update has more bugs. For the cost of everything this game should run much better than it does.

sturdy gorge
#

I wish we could hug characters

obsidian forge
#

Glowing mushrooms with fairy bubbles, still not respawning. I was only able to collect one per day as rest spawned on water pre update. Post update still only can collect one per day as stuck mushrooms appear to have been removed from game. Please send this resource to our mail box, can't craft items I want without them.

icy oriole
#

I will say, when I started to test the new ability to turn a house at a different angle, in example, Ursula's Lair, my game froze for a good 30 to 45 seconds. I can still hear the music background but I was afraid my game was going to crash and kick me out.

And on two instances, I somehow got into a 'first person' mode with the camera but I would get STUCK. I can still move the camera but not my avatar. I don't know if it has anything to do with the age of my Switch console or the joy-con drag, but I highly doubt what I experienced was supposed to happen.

There are plenty of glitches and bugs that are not hard to notice: villagers gliding as they stand for a few seconds, heads jerking out of place if they see us go by or watch us while we're planting, digging, fishing, mining, foraging, etc., characters almost sinking into the ground before they stand properly as we chat with them.

I have noticed that you finally had the villagers actually SIT on the benches for a good 30 seconds or so and I'm glad that they stay there for a few moments longer instead of that 1 second of sitting and standing. However, even when that has been adjusted, at least extend that period of them sitting down a little longer, to make it so that they are enjoying themselves in any biome they are lounging around.

But in any case, there are still glitches and bugs to be addressed. Some people will disagree, and I know they will. I, however, cannot say if they have NEVER experienced a glitch or a bug in their gameplay or never noticed them before, or if it's minimum for them, but there are plenty of us who DO experience those glitches and bugs and it's not fair for us to deal with it day by day. Please communicate with us that those glitches and bugs will be ADDRESSED sooner rather than later.

wheat portal
#

Please adjust the system for gathering memories.

  • With the digging "bug" that was so quickly fixed, I gathered probably about 300+ memories at least. Over half of them simply gave me coins. Even with this bug, it was a pain to get actual memory pieces and finish memories. Someone had previously suggested that instead of coins, duplicates/coin non-memories contribute to whatever pieces you have left. So if I have 9/10 pieces of a digging memory, the rest of my digging memories (assuming all other memories are complete) should go towards a counter for that last memory piece. Getting X amount of duplicates/coin non-memories should add up to getting a piece of a memory you do not yet have.
  • The spawn rate of memories without any kind of booster (aka digging "bug") is atrocious. I've been playing for about 1,400 hours and have never completed a memory until the digging "bug" from this past update. There are a few different things that could be done, all of which I think should be done:
    • Introduce an item (could be a new potion even) that will give us an increased rate of finding memories for a certain amount of time or uses. Note that I say it could be a new potion because there is no potion for things like cooking, watering flowers, snippet catching, etc.
    • Increase the base spawn rate for memories. They're already so hard and random to come by, so this will not only improve completing Star Path memories tasks, but also memories within our collections page.
    • Decrease the rate of duplicates/coin non-memories. This will make it easier to complete memories in our collections tab, but doesn't relate as much to memories spawning for things like "open memories" tasks in the Star Path.

If this is implemented, then I believe there is less of an issue including "open memories" in the Star Path tasks. It's an interesting inclusion, if only it were more accessible to complete.
Last Star Path, I was personally barely able to finish it in time when I got to the 10 memories task, and the 5 memories task clogged my tasks for a while as well because memories simply were not spawning. After last Star Path, my family and I all agreed to leave memories on the ground for next Star Path in order to "save" them and have less of a tedious time completing those tasks because we all figured you'd put them in again. In a game like Dreamlight Valley, a cozy game, especially one with a focus on design/decoration, we shouldn't have to leave stuff on the ground and "save" it in order to complete time-limited events because the thing we are saving is so difficult to come by.

Either scrap the memory system altogether or improve it, please.

north schooner
#

we need ps5 cross save before the end of the year !!

sage fossil
# wheat portal **Please adjust the system for gathering memories.** - With the digging "bug" t...

Highly agree. Another long time player who only just recently completed my first memory ever, despite playing almost daily since buying the game in early access November 2022. That's honestly just so depressing and disheartening. I've come to the sad conclusion that I will never complete any of the memories for feeding critters or watering flowers because the drop rate for both is absolutely atrocious. I feed critters daily and maybe get lucky to get a single orb... Which is often coins. If I manage to find dry flowers, which I often don't since half the time I open my game to rain, I rarely if ever get an orb from watering them.

Your memory orb system is extremely broken. It's insulting that you prioritized a "fix" for something that was actually allowing your extremely broken memory orb mechanic to function semi-normally. It's ridiculous that I spent the bulk of 2 days doing nonstop grinding to dig and still only completed maybe 3 memories total in that whole time of digging up hundreds of orbs.

Please put some dedicated time into fixing this. It is the least fun/most distressing part of this game.

rare pelican
#

Please can we have any easier way to find villagers? I sometimes struggle to find a certain character on the map, especially as I have both DLCs - sometimes the villager that I want isn't in the same area as I am, so I have to jump to another map to find them then go back to the one I was on before. This could be annoying when there was only two, but now there's three and there will be more in the future.

solemn reef
#

So, i usually using the cooking flame for the Star Path quests that ask for meals. It saves my resources for making food I don't really need, and also gives me a reason to use the cooking flames.

Just now, though, it seems like this was "fixed", so instead of using a small cooking flame, and cooking 5 times to get the 10 meals, i still need to cook 10 times.

Why is the game becoming less and less accessible with each update? Why do we keep taking away features that help the players, or make things easier, while also not implementing any of the accessibility features we've been asking for since 2022?

I'm really failing to see the priorities here.

Please, for one more time, I am asking you remove the 50 potion cap, bring back the memory shovel collection, and also make cooking flames count again. Please add the other disability features as well, that numerous people have been asking for since day 1.

I just can't wrap my hear around why things are getting more difficult. I feel like I'm being punished, and I don't understand why. This is a cozy game.

hollow gale
#

Whenever I play on the Xbox one in storybook vale it lags really bad

wooden magnet
#

the old control mode still makes you tap a button constantly to place down pathing and fencing, it's not like the old furniture mode where you drag the cursor to place pathing and fencing.please ddv fix this

Other Issues and fixes i wish would be done:

1.The adding fencing,pathing ,basic customize furniture to all-category (Should have Stayed Seperated from the other categories.)

2.The infinate recipe tab has been flipped,dessert on top and appitizers on bottom,it's harder to search on the infinate tab of recipes. (Shouldnt have been flipped and should give search bar option)

3.The capping potions was a horrible ideal especially at 50 (Should have just capped fishing potions at 50) since was the real issue and not the other potions.

4.The companion follow inside house (Should have stayed and not be fixed) it made house dreamsnaps so much more fun.

5.The detials like stars in sky for pc players (Should have a Toggle for all players to have detials in there sky or not)

These are the issues i've usually come across the most lately and is frustrating and i wish ddv would do something about. i know there are alot other issues,but these are ones i want the most to be dealt with and i hope they do bug fixes inbetween updates i know alot would apprecate that.

azure patio
#

Can we please have a menu similar to Goofys stall when giving gifts? So when we sell stuff to Goofy we can select multiple items at multiple amounts. When giving favorite daily gifts can we select all three gifts at once, instead of repeating ourselves three times? I do understand that you don’t want us to spam gift characters to raise friendship levels too fast (but honestly those who do are going to do it no matter how long it takes) but maybe limit to where we can only gift 3 gifts at once max each day.

errant slate
#

My friend cried out in frustration just now whilst starting the game, and I definetly agree with her;

  • a button to clear all red dot notifications in the Collection Tab
lethal marten
#

Hiding the characters feature you added a while ago still doesn't work. I've tried so many times to hide them from the map/valley when they annoying me but the only way they don't show up walking around the valley is if I fence their house in.

unborn stream
#

They should add the ddv game to all android devices

dark knot
#

Let the rain on the islands water your crops. I would love for it to do that if I am away from my console like at work or something and so I have more room for dreamsnaps.

simple minnow
#

I noticed the thin fog that was in everafter and the bind is gone after the december 4th update. Could y’all please put it back. It looks unfinished without it.
(Edit: actually theres a bug that make the fog go away, i logged in today and it was back)

urban bronze
#
  • Add Timebending to Storybook Vale if you own both DLC's. Also, add it to floating islands.
  • I wish the characters looked at you when you served them at the restauraunt
fleet tusk
#

Be able to gift villagers job manuals before they are level 10

runic flame
#

what happened to villager mail and the mystery gift giver?

silver prism
#

I would like to see Tiana get a restaurant in the isle and the vale. I prefer to feed my characters to level them up, and having to travel to the valley to do so is a huge inconvenience, especially when playing on a switch with drastic loading times between maps. Having both restaurants in every space would be a great QoL update.

Also it would be nice if Tiana's restaurant also stocked ingredients like Remy's.

deep widget
#

Floating Islands are a nice concept overall, but there clearly wasn't enough thought, planning, or testing put into it to make it an incredible feature:

  • Cannot move stalls, stores, bushes/tree's (resources)
  • No body of water (which is strange considering when you first announced this feature, you showcased a river on the Sunlit Plateau Floating Island?)
  • Rain doesn't water crops
  • Tons of quest bugs associated with Floating Islands.

Basically tons of bugs, issues, and other things that should have been considered. I don't see the reason why we can't move the bushes/trees, stores, stalls, etc to the floating islands..

I'd also like to mention that you should really reconsider the grid layout for most of the items we currently have. When they are rotated, in most cases there's absolutely no reason why the grid boundary for that item has to expand. There's so much unnecessary grid space wasted because of this.

You should consider reducing the grid size on furniture items (which may result in some items clipping if they are too close together) but believe me.... the majority of players would prefer this over being restricted by insane grid sizes, and it would allow for FAR more creativity and freedom.

cerulean jolt
#

An easier way to rotate items please PRAYduck
Pressing a button 15 times to rotate an item was old the first time I did it. Was quite excited for the 16-point rotation but the implementation needs optimization.

Could there be a button to hold for rotation instead of tapping? Or alternatively a button for 16 point rotation and a button for 4 point rotation? That would be super helpful!

I left a lot of the Vale undecorated because I thought it would be better to wait and do it once the 16pt rotation came but now I don't want to do any decorating at all because of the insane amount of clicking it takes 😅

odd wave
#

I personally would find it confusing if we could bring villagers back to the realms because the game’s lore makes it pretty obvious that those places were never their homes to begin with. The valley was always home. There is nothing in the realms for them except emptiness. There’s no actual restaurant of people in Remy’s realm. Theres no actual army in Mulan’s realm. These were just temporary holding spots, our character’s memory holding on to them. Bringing villagers back to the realms just goes against everything the valley personifies. And it would really confuse me if they were able to go back. It would make me personally feel like the developers decided to abandon the established lore. As well as their special attention to the neuroscience of memory which I always appreciated about this game.

whole bridge
#

Please update Flynn Rider's Scramblecoin model. It no longer matches how he looks after the recent update.

waxen flower
#

I'm getting a wee bit tired of all the romance friendship quests and only getting options to gush or otherwise be totally into romantic stuff. Can we have a neutral way to answer questions at least or options that make it feel more like we're just a friend helping who isn't gushing? I'm aromantic and Kristoff asking me about what's romantic is uncomfy but the worst was trying to give advice on characters reconnecting romantically because.. well.. I wouldn't know. I'm honestly more interested in annoying Gaston than perfect romantic dates

solemn reef
#

I'm so tired of getting softlocked after doing anything 😭

Talking to characters? Softlocked.
Enter/Exit Photo Mode? Softlocked.
Catching a fish? Well, you've earned another softlock, my friend.

I hope these bugs and issues get addressed and fix soon. Some of them are really game breaking!

granite matrix
#

We have been begging for months to let us turn off items spawning in or at the very least introduce us a machine we can craft that stops items from spawning in the biome. (Like how the snippet repellent stops snippets from spawning) The items come back so fast and just ruin the vibe of the build and they get in the way of building too! Please let us turn of spawns!!

icy oriole
#

...So I am in the middle of a quest with a special villager aka ||the Forgotten|| at the moment and their head was GLITCHING TO INFINITY AND BEYOND while they were talking to ||Mickey||. I have no idea what that was all about but THAT was utter nonsense right there. Please, please, PLEASE, listen to our concerns and give this game a clean slate to little to no bugs and glitches ASAP.

odd wave
#

My User Experience would be greatly improved if I could delete my valley visit station. I don’t subscribe to my consoles online multiplayer service so it’s useless to me. But I was forced to place it down in order to activate Daisy’s introduction to the valley. It’s a waste of space for me. There is no logical reason for someone who does not have multiplayer to be forced to have it placed down in their game.

upbeat cairn
#

A button dedicated to opening the map. Such as one of the directional buttons or an unused button, such as the L trigger button

zenith iris
#

ability to move fruit trees on floating islands and the ability to move Mulan's stall, and the others, between maps (Eternity Isle and Storybook Vale).

misty flax
#

I wish wh could have our Main house on the floating islands. Would be awesome to have an whole Island as your garden.

tame whale
#

There's one minor thing that bugs me a bit. Particularly with certain characters that have Particular cadence to their dialog or accents. Sometimes they're dropped entirely if it's not something they said directly quoted from a movie. I'd like to see more of the dialog with the appropriate flow for characters like Merida. Admittedly some are definitely better than others but I've been watching the quality of it sort of dwindle a bit like many other things.

upbeat owl
#

If we're going to use "east" and the rest of them can we please have a compass on the map, i barely know my left and right without thinking about it let alone which way is east 😅

jolly umbra
#

Not sure if brought up before, but for cooking recipes can it please not just use the first alphabetical spice/veg etc when you need to use any? Maybe make it take from the highest stack in that section so I'm not always out of cumin for example?

limber pike
#

Please increase the amount of mist we get during timebending. With how much there is to do now across the main valley and both dlcs, the amount of time we have to play just to get a small amount of mist makes it incredibly difficult to get comfortable using machines and such.

cloud thorn
#

“Quests” added to the collections tab to see all of your previously completed story quests would be super helpful, esp as new character updates tend to have story quest prerequisites that we don’t always remember the names of or if we did.

errant slate
#

A place - maybe in the memories collection - where you can re-watch cutscenes from the story

odd wave
#

If we have a character blocked but we track a star path duty that requires them, they should show up just like how they do for quests.

sick jungle
#

Can villagers that we have following us around sit down beside us at a bench if we sit down. It would be great for dreamsnaps but more than that it just feels awkward to sit down and have a character just stand off to the side staring at you.

cerulean jolt
#

This game isn't cosy anymore 😭

Basic and obvious QoL things (like search bars for the thousands of items) are MIA a year after the official launch. They should have been put in during beta!
Spawns, or "blockers" as you referred to them in the recent patch notes, are so annoying. We spend hundreds of hours carefully decorating our games so when "blockers" spawn endlessly, the frustration is endless.
Now the new star path is even grindier. It's very apparent that this is a mobile gaming company. I think it's possible to have this game be live service but it's first and foremost a cosy game so the grind needs to chill!
Another example of excessive grind is memories... like seriously this game is not FTP and we're expected to spend 98265972 hours fishing, mining etc. to get our cute pictures? It's way too much.
And getting all the items from Scrooge's in a game that is mostly about decorating? Impossible.
Then there's the bugs...

There is sooooooo much polish lacking in this game. It's sad because we love how cosy disney is and there is very clearly a lot of talent working on this game. The graphics and writing really hit right sometimes - like wow 👀 ...but it gets overpowered when the lights haven't turned on at night for nearly a year, villagers flick their heads around like they're in the exorcist, you've been mining the bad rng for a shiny sapphire for an hour, the premium item you bought on release is broken for months and your camera gets soft locked so you need to reboot the game. froggyyikes

Less "blocking", more cosy please!

azure patio
#

Currently when you choose similar items in furniture mode it brings up things with the same tags. Can we get a type option where it brings up actual similar items of that type? Like if we wanted to sort only side tables instead of all tables, or all fountains, or only table lamps instead of all lights. Or all stuffies or all companion toys. Or all types of walls, hedges, or trellis items.

vapid tree
#

I love the Storybook Vale so much. Please, considering doing more than one additional update to it. Maybe even another DLC that adds to it. I don’t want to be like Eternity Isle where there is minimal reason to ever go back. There’s plenty of room for additional biomes and stories. Thanks!

simple minnow
#

I think an improvement to the game would be potions for fishing blue circles. It makes no sense we only have potions to get gold circles.

sharp bramble
#

I think a good improvement would be to award dreamlight instead of xp when completing tasks once the player is maxed out with their levelling. It’s disappointing when you’re doing quests and see that a big part of the reward is xp when you’re already maxed out. This would feel more rewarding I think as dreamlight is used in all sorts of ways.

open elk
#

This crab task has got to go y’all. Please. One hour of fishing and just waiting for blue pools to spawn for one crab drop. This is ridiculous. I can’t use a potion or buff to help me out I just have to suffer through it…and if a task is causing this much friction for even SIX crabs there’s something wrong within the game design.

novel skiff
#

Seconding to no blue bubble tasks. Its one thing to add dreamsnap tasks, daisy’s challenges, and serve Remy’s restaurant to what feels like 100x, but PLEASE, never give us blue bubble tasks. Especially crabs. Thank you.

idle shell
#

Please keep in mind that many kids play this game. These Star Path duties are way too intense, time consuming, and difficult for little kiddos. It's pretty discouraging for kids.

sonic dove
#

Please start addressing people’s concerns on social media. Many of us are experiencing game breaking bugs and it feels like Gameloft couldnt give two tosses. Just a post online saying “we hear you and we are working on it” goes a LONG way.
As someone who works in IT trust me. Itll make us feel way less frustrated.

solemn reef
#

As others have stated, I'd love a separate potion for helping spawn blue circles. Not only would it help with quests for crabs, but most seafood in general spawns from blue ripples, and it would help with seafood quests. Or just, yknow, gathering seafood in general if people are low on recipes~

And speaking of potions, once again, please please please please PLEASE remove the 50 cap! My disabilities make it so frustrating when I need to constantly go into my inventory to apply only 2 potion's worth of charges.

Same with memory orbs. We complained for two years about the RNG on those, and once we had it "easier" you guys took it back, like it was a good thing?

hot anchor
#

weird bug with the shop menu, when I interact with any item on display, they display menu shows just the feet. lmk know if anyone else is having this issue ~ thanks edit, it's doing it to items as well

neon spoke
#

Not really sure where to put this, but can we have a function that sorts are buddies from different things like fishing buddies in one place and mining buddies in another place sometimes we forget who we have as a certain job

idle hinge
#

This NEEDS to be fixed. I can’t complete any Dreamlight tasks anymore. Tasks should not pop up if they can’t be completed. I’ve already fed all my creatures.
We need an option to reset tasks. Give the reset option a cooldown if necessary.
I wanted to get my floating islands today :/

thorny cape
#

please make it so we can use as many ancient gardeners as we want in a biome. I just revamped my garden area for each new ingredients and wanted to use the ancient gardeners to make it easier to keep up with but it wont let me use more than 4 😦 this would be HUGE for quality of life for this game and THANK YOU for ALL we have already!!! I LOVE THIS GAME!!!

marble nymph
#

Please DON'T make DLC-related tasks for the base game dreamlight duties. We cannot refresh these, they are frustrating, and often tied to the scramble-coin game that many of us don't care for (including myself).

molten bane
#

Make it to where if you need a certian character to follow you.. they need to be not locked behind quest... i cant tell you how many times i have wanted wall-e to follow me but cant because of the dapper questline. IT SHOULD NOT BE LOCKED BEHIND QUESTS. period. Its so annoying.. i dont want to do that questline right now. And its forcing me to because i need walle for another quests. Its unnecessary. 🙄

sage storm
#

Your silence after the Sew Delight update is very loud. No communication at all on anything. People are still missing moonstones & their item bonus'. You are so silent. Why nothing? Why not some post saying you hear us & working on it with an estimate fix? I really hope you don't wait till next update to fix these issues. We need a big hot fix update before the next update.

odd wave
#

I really like the use of Disney IP to create unique ingredients like Shovelbird Eggs. Please more of this!!!

neon spoke
#

Not really sure why we’re not allowed to use fishing skills for Ursula or Ariel Ariel I understand, but can we at least have Ursula?

gritty urchin
#

Multiplayer in the dlc areas

frozen bronze
#

Asking again, can there please be a multiple selection option like goofy’s shop for selling when you are gifting villagers? It takes so long gifting one by one

runic flame
#

like the restaurants, favourite gifts should only pull from the pool of items you’ve unlocked in your collection

queen heath
#

Please give us more time between star paths

neon spoke
#

We have floating islands for the plaza the forest, the Summit Plato, and the frosted islands, but where about the forgotten island,the Glade islands, beach islands

zenith hill
#

Add Christmas lights to trees or white/coloured string lights on trees so we can use them to decorate

gleaming spoke
#

Can add some more levels to scrabble coin? Maybe make to where players can play each other, weekly rank.

rain eagle
#

we desperately need a search bar for recipes. please please please give us the search bar for recipes

azure patio
cerulean jolt
#

why is the oregano moving every day 😭
please either let us toggle spawns off in settings or don't move the spawn location. I had all my oregano grown into a specific area so as to be hidden but now it's moving around and please stop the bouncy clutter madness pensiveSad

odd wave
#

Can we have the ability to pin favorite gifts?

idle shell
#

PLEASE give us an "orders" tab in the recipe area when we are in the restaurants. There are way too many recipes to scroll endlessly 🫠

wooden magnet
#

the old control mode still makes you tap a button constantly to place down pathing and fencing, it's not like the old furniture mode where you drag the cursor to place pathing and fencing.please ddv fix this

Other Issues and fixes i wish would be done:

1.The adding fencing,pathing ,basic customize furniture to all-category (Should have Stayed Seperated from the other categories.)

2.The infinate recipe tab has been flipped,dessert on top and appitizers on bottom,it's harder to search on the infinate tab of recipes. (Shouldnt have been flipped and should give search bar option)

3.The capping potions was a horrible ideal especially at 50 (Should have just capped fishing potions at 50) since was the real issue and not the other potions.

4.The companion follow inside house (Should have stayed and not be fixed) it made house dreamsnaps so much more fun.

5.The detials like stars in sky for pc players (Should have a Toggle for all players to have detials in there sky or not)

These are the issues i've usually come across the most lately and is frustrating and i wish ddv would do something about. i know there are alot other issues,but these are ones i want the most to be dealt with the most.

marble nymph
#

The number of broken, glitchy, error-filled moments have only increased since this game has come out. Not just from the beginning of this game being available, but going from Early Access to Full Release; this is not the wonderful, smooth, magical experience we were promised.
There are QoL requests that have been made over and over since the game first dropped that have been ignored. There are glitches that were helpful to the player experience that got patched out with 0 demand for it. We feel a distinct lack of communication from the developers, and many of us have waning interest or interest that has disappeared completely.
Several of my friends dropped playing months ago because they got tired of dealing with bugs. This game isn't the same source of joy for me personally as it used to be.
Please, do more to at least let us feel more heard and seen in our comments than we have for over two years now.

novel skiff
#

I don't know how this happened down the line, but if its not considered a "bug", at least adjust something so dresses look better when laying down with a critter on the grass. My character's leg also clips through a little which makes it look awful in dreamsnaps.. especially since I paid $70 for this dress when Ultimate Edition came out.

analog crescent
#

As it feels like PlayStation is always missing out, could we get a PS PRO UPDATE for the game?

left ledge
#

Not sure if this would the best place to post but didn't seem to fit anywhere else but my suggestion would be to increase the max level for the players character. It's been the same for ages and would be good to be able to increase the stamina for when levelling up other characters 🙂

obsidian mango
#

the option to have two traveling companions or give companions two abilities. so you could have say a time bonus and a fishing bonus. or any combination you wanted.

median bone
#

Please stop giving us items in quests that we cant keep after its over. I would have loved to keep hades cooking stand and the scottish banquet set up from merida, among other things. It seems pointless to create them and just take it away immediately. Let us keep them to decorate

cunning jetty
#

There are multiple things that I wish would be implemented in the game. First off, definitely we need to have a search bar for cooking. A separate tab for drinks would be nice as well a tab for restaurant orders. And a way to deconstruct things that we don't really need I have so much pathing and other decorations that I most likely will never use even if I do want to use it I would make it to use but there are many I won't.

novel skiff
#

I appreciate that you guys finally gave us a hot fix today. But I feel like even just a small “Hey, we hear you, look forward to a hotfix next week with more information” and people wouldn’t have complained as much over the last two weeks. For the past two years, we feel like most of our advice goes to the void. So please, take this as future reference to do more communication.

odd wave
#

I was happy to see the good number of bugs that were addressed in this hotfix. Please do another hotfix in January even if it’s just a small number of things. The Star path ends in February so I assume the Aladdin update isn’t coming until mid February the earliest. A hotfix in January would be very much appreciated. So we don’t have to wait until the Aladdin update for every single thing. Thank you. 🙏

silver prism
#

Echoing others. "Better communication with our playerbase" and "implementing a hotfix schedule" need to be at least 2 of Gameloft's 2025 new years resolutions. The hotfix is great and fixed a lot of things your players were asking for (not all, but a lot, baby steps).

However, the lack of communication and radio silence while continuing to push out social media posts about paid content makes the company appear tone-deaf. Its insulting to players experiencing progression-blocking bugs to only see paid content ads on Gameloft's social media platforms instead of a message addressing the players. This has been an issue since Early Access I've been told. If you want your playerbase to be satisfied and continue recommending the game to others, you HAVE to get better about addressing the playerbase, even if its just a "hey we hear you and its being worked on". By not doing that, you're alienating parts of your playerbase. The Disney name will only keep people around for so long.

Please. I'm begging you. Communicate. Create a hotfix schedule for something more than just throwing new stuff into the premium shop (aka real money). I love this game. I want to keep playing this game for many many years. Communication is key in every aspect of life, including here. Thanks for your consideration.

simple minnow
#

Can you please close the bookshelf that is opened from meridas level 7 quest. Also remove the burnt sand pile in the library aswell from the hades quest. Why destroy perfectly good decoration with these two things.

deep mountain
#

Allow timebending to find treasures in Storybook Vale and allow snippets to appear in Eternity Isle if the player has both DLCs

idle shell
#

Please allow us to move fruit trees and fruit bushes to the new floating islands. Many of us have one as a farm and this would be super helpful to move them all to one place with our crops 🥰

acoustic tundra
#

please limit the daisy's boutique tasks per star path to 1 or 2 not 5. 5 is too many

sage storm
#

We need optional mute buttons for characters for animations. What I mean by that is that they still walk around our valley but they don't do their animation. I love Eric but I turned him off because I can't stand that dumb flute its actually like ear piercing bad. Its horrible. It actually makes my ears hurt. I want Eric but only kicked him out because of the flute. I love Mike but his comedy thing is way over done and ruins the vibe of the valley. I kicked out Daisy because her scream is just as bad as Erics flute.

I want them back in my valley but refuse to because their animations are so bad. The noises are way too high pitched. There should be an option for every character to turn off their animation.

rain eagle
#

please let us craft fishing potions for BLUE bubbles please.... this starpath fishing for crabs or any blue bubble fish has been horrible... thanks

analog crescent
#

Also could we get DLC achievements/trophies

odd wave
#

While the previous stiffness of gliding with the Maleficent and Raven were boring. The current speed of wings makes me dizzy. I think the Peacock Wings have the best balance. They flutter at a rate that is both lively but not too fast. I would recommend changing the speed of the Raven and Maleficient wings while gliding to the same rate as the Peacock Wings.