#Please add a killfeed

155 messages · Page 1 of 1 (latest)

raw egret
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adding a killfeed would help people much more tracking kills, i sometimes dont even know if i got someone killed, so a global killfeed would be good or a killfeed only for you so no one can see u killed someone other.

odd kestrel
raw egret
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thats a mod?

raw egret
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tsym, but i still want it to be fully added to the game

odd kestrel
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The mod is used on some servers, look for name "squad spawn, revive or just causalfield.

odd kestrel
obsidian vessel
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ngl could have it either a bit like the RO/RS titles where killfeed is a bit delayed so you dont immidiately know if you killed sm, or not rlly a killfeed but some subtle hit/kill feedback by sound like in HLL (like a helmet ping on a headshot)

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would be 2 options

obsidian vessel
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maybe the delay could depend on the distance to the person you killed

raw egret
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oh and another great idea: Subtitles incase you didnt hear your friendly use in-game chat (build-in thingies) there would be subtitles

obsidian vessel
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along with sound

raw egret
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like a gtav type subtitles

obsidian vessel
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you cant rlly subtitle live voice chat

raw egret
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no not vc

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that would be

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hard

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the game callouts

raw egret
obsidian vessel
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yea when smt like that gets added

odd kestrel
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I bet they definitely talked about it among themselves. The dev team are also players and probably know other games.

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Some of them were involved in the development of these games

raw egret
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i know of course it will take less than 3 months (or moreKEKW )so a matter of time and should be a thing

odd kestrel
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Community Manager has a habit of doing votes when he wants to add something to the game.

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Generally it all depends on resources, time and money.

raw egret
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okay

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good to know

drowsy swan
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I don't like kill feed even as option, it makes the game unfair for those who want to play it as realistic simulator

obsidian vessel
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And as he said maybe it only shows Up to you

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The game will need a balance of realism elements and some accommodating more "casual" players the way it's advertised

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If a killfeed would be too much at that could at least do it as HLL and give audio feedback for killing/hitting someone (helmet Ping/fleshy impact sound on your end)

grim wharf
obsidian vessel
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Again while this has taken on the development as a tactical shooter now, (HLL counts as a milsim despite having this and friendly markers btw) it cant go too hardcore because so far it hasnt marketed itself that much as a huge hardcore milsim, and inevitably if this game is supposed to grow big it cant be too hardcore as it'd scare away players

It can have tactical/milsim mechanics and elements yes but it is the smallest corner of the gaming/shooter market and from how it was promoted this game was supposed to be somewhat a mix of things like those milsims/tactical shooters and battlefield/insurgency

so i dont think something like hit/kill feedback is too much, in fact i think thats some QOL we could need somewhat

odd kestrel
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I meant that it could be an option but with the option to enable/disable it on the server

grim wharf
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Hit feedback is like wallhacks for bushes. It really doesn’t make it harder to play, you just don’t know if you go for uncertain guess kills.

obsidian vessel
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esp the newer maps are pretty big and you have limited ammo

grim wharf
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The most annoying thing in battlefield are spot markers that reveal you through the smoke, this works similarly

odd kestrel
grim wharf
obsidian vessel
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the problem with having no hitback at all is that it can start to feel frustating or confusing or annoying

obsidian vessel
odd kestrel
obsidian vessel
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yes it is

odd kestrel
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Milsim is ARMA

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but not HLL

obsidian vessel
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thats HARDCORE milsim

grim wharf
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You have kill counter that you check on scoreboard if you’re that concerned

obsidian vessel
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and titles like arma and squad are only big because they are big names and have been for a long while, milsims are the smallest gaming community, and so far by all ive seen OHD has marketed itself as a tactical shooter and not a hardcore milsim, drake at most made comparissions to HLL/squad but he said himself this is not surpassing Arma, and frankly I dont think it should either, you need a balance of features to allow for tactical play but also so more "casual" gamers wont just quit in confusion and rage after 1 match, especially when youve also used titles like "Battlefield" as points of comparrission for this game

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If you want it so much maybe like casualfield you can have a mod that simulates more hardcore systems/elements of milsim

obsidian vessel
obsidian vessel
odd kestrel
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I can only say, you will got this if Blue want it 😉

grim wharf
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checking scoreboard adds delay, that hitmarker is too instant

obsidian vessel
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this isnt hitmarker

grim wharf
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kill confirm feed

obsidian vessel
grim wharf
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This is instant feedback

obsidian vessel
odd kestrel
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@obsidian vessel I think this is only you who make that big cry for itheh

obsidian vessel
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so i dont see whats wrong with it

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realistically you should be deaf anyways from all the gunfire but you arent, so why not

grim wharf
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And less tactically fair, creating magic knowledge to discourage stealth once again

obsidian vessel
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how so?

obsidian vessel
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and by what i see casualfield is often if not constantly full server

grim wharf
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if someone in bushes, you should still be weary even after killing them, but that won’t be the case with instant feedback

odd kestrel
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HLL is the best of everything?

obsidian vessel
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granted the maps are even bigger there but it still applies, theres nothing rlly speaking against it

grim wharf
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no, but I watched videos

obsidian vessel
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I use it as example

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I use plenty of games for examples

grim wharf
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doesn’t mean it’s better because popular. There are different views

obsidian vessel
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HLL, Red Orchestra, Rising Sun

odd kestrel
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@obsidian vessel Read again, is ok if we have it so long we can enable or disable on server.

obsidian vessel
odd kestrel
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Otherwise it's just an empty discussion

grim wharf
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delayed killfeed maybe is fine, but this hurts immersion

obsidian vessel
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audio hit feedback i mean not killfeed

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killfeed you can make server sided whatever

odd kestrel
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Im out, you have different point of view what is milsim

obsidian vessel
grim wharf
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realistic shooter

obsidian vessel
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the only people that have rlly said it's more "casual" are people playing even more hardcore milsims like S44/Squad, and while being pretty successful and having a big playerbase, Hell Let Loose, drop a CoD black ops player in it and you'll see that its not "casual"

grim wharf
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whatever, there are different views and I outlined disadvantages of yours. Why would someone play tactical game and be frustrated? That someone should play Casualfield only

odd kestrel
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I just checked one video of HLL, friendly tag mile away, is not milsim

obsidian vessel
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Thats your opinion, it is a milsim, again what i just said above

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drop a casual shooter player in HLL they wont find their way

odd kestrel
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Its your opinion HLL is milsim

obsidian vessel
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it factually is

odd kestrel
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For me is just tactical shooter like OHD now

obsidian vessel
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squad genres btw

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milsims are just the top of the line of "hardcore" in the genre of tactical shooters

raw egret
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What

obsidian vessel
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the tactical shooter genre started out first too anyway and this type of game just sprung out of it, which makes it hilarious that some ppl are calling these games "milsim lite" when literally it's all just of the same category and the term milsim (what it has become) just means the most hardcore of them

raw egret
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Okay uh think there's a misunderstanding in this whole suggestion

odd kestrel
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But you dont see, is a group of people we dont want killmarkers

raw egret
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I meant a killfeed where you could see who killed you (only as a name) in a corner or something

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or if you killed someone, it would be a diffrent color

obsidian vessel
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things will change when this game fully launches and gets a boost of publicity

odd kestrel
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You dont listen, IS OK TO HAVE IT SO LONG WE CAN DISABLE OR ENABLE ON SERVER

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do you need post me my opionion again?

obsidian vessel
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I'm not talking abt killfeed I'm talking abt subtle audio feedback

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killfeed can be a toggleable option yes

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tho we already have casualfield for that

raw egret
raw egret
odd kestrel
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That is the solution, you dont want something, disable - simple

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you have causalfield mod

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you like it you play, you dont like you not play

obsidian vessel
odd kestrel
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what immersive in that you you kill someone in bushes but you not see him

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in real life you need make sure if someone is dead or not

obsidian vessel
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they wanna make this game big, means it will get a big influx of players, both tactical and casual fans because on steam it's just the "shooter" tag and more importantly, its free

obsidian vessel
obsidian vessel
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Thats a whole other feature tho

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What I'm suggesting is simple, you shoot sm, helmet go ping

odd kestrel
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You suggestig something what we dont want

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If you suggest like a option is fine

obsidian vessel
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Who is "we" though, it's just you and one other guy

obsidian vessel
obsidian vessel
obsidian vessel
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it will need quality of life to keep people interested

odd kestrel
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the whole point is you want make us happy by force

obsidian vessel
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both casual and tactical shooters have/had features like this

odd kestrel
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I dont want, other guy same, why you think we should like it?

obsidian vessel
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those are the most hardcore ones

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with virtually no feedback or help to gauge anything, you just gotta know and figure out everything

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sounds more like what you'd want

obsidian vessel
odd kestrel
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bye

raw egret
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1 more? cmon😭

raw egret
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After thinking about this, this would make it easier to vote kick hackers

obsidian vessel
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yes but also not entirely

odd kestrel
obsidian vessel
odd kestrel
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Do you think people on server will kick a guy because someone get lucky strike kills?

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We have seen many times server killers on server with vote kicking and is not working. Surely no admin will set the voting limit too low because people are just having fun with it "I just wanted to check how it works"