#Player model exploits and exposure

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hidden thorn
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First person view animation for going prone is nice, but when you see it on other player it’s very fast and can be used to fake death. It’s really dirty to spam prone when running away from fire on open field.

Hiding inside buildings frequently exposes body parts visually and physically. Easy to shoot sticking out human pieces! :3 Right now the only solution is to go prone away from all walls. There should be some automatic wall detection that prevents models sticking out only through that wall/object.

Sticking through walls is a popular problem in games, even Battlefield has it. Doesn’t mean it’s alright.