#OctoRiver

27 messages · Page 1 of 1 (latest)

open tangle
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The year is 2020, a resource war has erupted as countries realize that the most important resource is nature itself.
The war takes place in the rivers that flow through the Amazon rainforest, its hostile climate with abundant vegetation barely making it possible to see 5 meters in front of you.
Brazil is trying to defend its territory from the invading countries.

open tangle
open tangle
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Things I want when everything is done:
Massive Forest
Boats
Brazilian army with uniform and weapons
Villages distributed across the map
Animal NPC circulating around the map (Able to attack players)
Game modes: Invasion and AAS
Map in day and night time

Things ready:
Terrain
massive forest
Uniform of the Brazilian Army

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Due to the dense forest, land vehicles will be unfeasible, with boats being the best option for naval troops and trails across the map for infantry.

If the infantry decide to venture into the forest, ignoring the trails, they could end up being killed by wild animals.

Helicopters and planes can be used when available.
(depending on the speed of the vehicles it can be bad for the map)

open tangle
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Update: Map almost complete, Almost
I'm looking for free assets and at the same time trying to create the bases for both teams and houses to place around the map (I'm not good at Blender and the available assets aren't good for the theme of the map)

Boat is a mission impossible (but I keep trying)

I think about creating bridges, so players don't have to swim their whole lives

I haven't touched the AI animals to put on the map yet, but as soon as I get the stuff I mentioned above I'll take a look

open tangle
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and last but not least
I changed the texture of the uniforms, but who knows, maybe one day I'll make more heavy modifications not only in the texture.
And I put forest ambient sound across the map, but still correcting some things
Edit: Almost forgot to mention Imbel IA2 is almost there 🙂

open tangle
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Say hello to the Imbel IA2

open tangle
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after several corrections the map and the Army of Brazil will be released soon, including the IA2 weapon

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This is a recent print of the map, after launching it in the steam workshop I'm going to sleepvincegasm and tomorrow I'm going to start working on the animals around the map

sage tide
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awesome progress dude, looking great

open tangle
open tangle
open tangle
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Update
IA2:
Fixed texture and zoom error during aiming of Acog and Holo
Reduced recoil
Map:
Improved vegetation to have more fps
Day and night cycle
Fixed bots getting stuck in some places

open tangle
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Panther's face when he found out he's going to be on the map

heady falcon
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Mod has some of my interest

open tangle
fluid ingot
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1.3GB😑

open tangle
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it's the price to pay for a big map with a lot of vegetation, but I trying my best to reduce that size

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unfortunately I haven't been able to place boats yet, but once I do it will be icing on the cake

open tangle
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Just a update, I'm having a hard time doing the panther bp but I'm trying my best to finish

sage tide
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will u be fixing ai pathing? was playing and they couldnt get across the bridge

open tangle
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yes, I will release an update, correcting the bots, although it has been very difficult because they invent places to get stuck all the time

sage tide
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ong, the most annoying part of mapping is the bots i stg

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hopefully better ai will come in the future

open tangle
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released an update with improved paths and fixes with bots getting stuck around the map.

I look forward to any feedback.

I'm still working on the Panther, it's really hard to make it work 100%

open tangle
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I'm going to stop making the mod until some things are resolved, the bills are coming and I'm unemployed now