#My model looks small
24 messages · Page 1 of 1 (latest)
I see this when the model is not centered in your scene, or has something in the scene a great distance from the actual model - like a remnant piece far away.
(Sorry for the late response)
So that's normal in some way?
could it be the center of the object is far away from it?
After several days I tried to fix this again. But it still seems far off, and to top it off, the textures in the file it's asking for are corrupted.
I'm not sure whether to just not include the preview model, leave it as is, or if there's actually a solution.
why don't you upload your model here so we can look at it and determine the issue?
Ok!
send me the obj or dae with the textures, please. i can make a new glb for you, but the one you have now seems too busted
whatever you exported it as a glb from gave it memory leaks
Okay, should I send you a folder?
yeah
well, i've identified at least part of the issue
you have level geometry in the model that's stored far away from the character
go into edit mode, with the transparent mesh view and select every part of the model you can immediately see (do not use the select all option)
invert your selection, delete the geometry that became selected in the process, and save
i'm not sure how to fix her face coloration, unfortunately
THANKS THANKS THANKS THANKS
I'll see how I can fix the coloring issue
This was what I suggested lol