#Converting .PALANIM and .TEXANIM files?
42 messages · Page 1 of 1 (latest)
Could you send me one of each of these files?
Regardless biggest chance is palanim and texanim are as simple as palette and sprites files separately
Try looking at the palette data on Tinke for palanim
yeah that gives me the palette
Have you tried messing around with the .texanim?
Do the .palanim and .texanims have the same names
yes
If so just choose the .palanim as your palette and view the .texanim as a tile image
You should probably get something a bit clearer but mind that Tinke rarely displays sprites in a desirable image ratio so you might have to tweak the width and height a bit
Otherwise they'll look like a jumbled mess
its not working
Did you get these files with Tinke as well?
no, I used NDSFactory
These files are definitely broken
also tried to extracts the music from the DS port of Polar Bowler but the music is in a .bin
Get them with Tinke
even if I use the rom, it still doesnt look right
heres the tinke
These seem fine
like how do i get the sprites to work
Should it look like the last image?
That magenta pixel seems to be the one that starts the palette
The rest is just playing a bit with the size also lol my directory's showing
That's because you're reading it from the beginning of the file
If you look at the second image I have checked the hexadecimal box and made the start byte 60, since that's where the palette starts in the hex (the magenta which acts as transparency)
ah