#Ripping models & sounds from Akiba's Trip: Undead and Undressed

38 messages · Page 1 of 1 (latest)

unkempt pecan
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Thats what it says in the title. Its all about ripping models & sounds from this game.

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First of all, the sounds. These are in a STM fromat. though i don't know what tool i should use to extract them.

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The models & all that stuff is in volume.dat, as noted by the filesize.

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If anyone here knows how to get the models & sounds from these 3 files, then help me out with this.

earnest phoenix
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can you post the evvoice.stm here?

unkempt pecan
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As for the models, its in that .dat file. But thats the most common file type so i don't know how to crack that.

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Some user managed to port the model from that game to a GoldSource engine game, but i don't know what tools they use to extract the model from that game.

earnest phoenix
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looks like the header is FADEBABE 😄

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looks like this is just a WAV archive or smth

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gimme a sec, i'll whip something up

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yeah this isn't complex at all. pretty sure all the sounds can be extracted no problem

unkempt pecan
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Well i tried to open that up with 7zip but it wouldn't budge.

earnest phoenix
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what's your timezone?

unkempt pecan
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11 PM on my end.

earnest phoenix
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hmmh, 6PM here.
This'll take a minute, hope to get it done in a timely manner so you'll get to hear the results before you go to sleep

earnest phoenix
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gotem

unkempt pecan
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Thanks. As for the models, well idk...

earnest phoenix
unkempt pecan
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Sadly i don't know who extracted this model & ported over to GoldSource.

earnest phoenix
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Where is that pic from?

unkempt pecan
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I took a screenshot from my PC.

earnest phoenix
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Where did you get the model?

unkempt pecan
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Though i don't know the user who ported the model from the game to SC, & i don't know the tools that is required.

unkempt pecan
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Uhhh hello...?

unkempt pecan
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You still there? I tried every tool to extract the models from the volume.dat file, but to no luck.

earnest phoenix
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I dunno if I can help you. I'm confident you'd be much better off trying to find the original person who did the porting job for that model

silver sequoia
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he might either be gone or absent depending on the years he's still active.

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volume.dat extractor that chrrrox made in zenhax still works

unkempt pecan
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Ohhh its workin right now. Just managed to copy the code into the text editor & save it as a .bms file.

unkempt pecan
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So now i have the files, now for the models. Those are in a ,oeod file, though Noesis wouldn't be able to read those kinds of files.

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I even tried updating Noesis, but still won't budge.

silver sequoia
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maybe try asking some people in the xenhax discord server to help you figure out this model format.