This is a suggestion for an addition of a sort of "perk" for survival
Bonuses are something that you buy to get an advantage in a game of survival, the bonuses cost survival money, here are the following bonuses:
-"Keeper" doubles your max amount of money that can be stored
Costs 75K$
-"Greedy You earn 2 times more money each kills
Costs 50K$
-"Loot Goblin" Crates have a higher chance of dropping good loot when opened by you
Costs 50K$
-"Engineer" the repair tool is x1.5 time more effective when you use it
Costs 30k$
-"Supporter" support items deployed by you are 2 times more effective (ammo box, medkit, jammer etc...)
Costs 30K$
-"Sharpshooter" the range of guns that you hold is doubled but the recoil is multiplied by 1.5
Costs 45K$
-"Ninja" You will not be the primary target of enemies, they will ignore you as long as you don't attack them or there are other players alive
Costs 70K$




