Weapons
Pistols: HK P30
Machine Pistols:
Shotguns: M870, M1100, BP-12, KS-23
SMGs: UMP9, Thompson M1A1, CZ-3A1
Assault Rifle: M16 full auto variant (for editor), AKM a newer type of the AK47, M14
Carbine: M4-CQB (unlocks after prestige XII which is a M4 with suppressor, foregrip, and laser for survival only), Groza, Mini 14
Machine Guns: PKM, DP-28, BAR M1918
DMRs: M1 Garand, M39 EMR, VSS, L86A2, MK14
Sniper Rifles: Mosin Nagant, AWP (A L115A3/AWM variant), SV-98
Tactical: USAS-12 that uses FRAG-12 so explosive (classified as a shotgun in surviv.io but that be too op for Assault and this gun could just be for survival) and other types of ammo can be normal shotgun shells for survival only, Flaregun (to lure away lock on rockets)
Launcher:
Mods
Being able to equip multiple attachments in scenario would be nice.
Bandolier: attachment for shotguns and snipers which could replace the mag assist for that aren’t using magazines
Extended Ammo buff: should increase the total amount of ammo you are carrying like if originally it’s 10 rounds per mag and then it becomes 15 and then total ammo was 20 it would now be 30 as well.
.357 Magnum: Only for the Desert Eagle which makes it capacity to 9 but decreases its effective range and decrease recoil. Why would you want to do that? Well if we can have multiple attachments you can add extended ammo I guess.