#Mastermind

1 messages · Page 1 of 1 (latest)

stray wigeon
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Defend the objective from the mastermind.

Protect the objective from hostile units sent by the mastermind as an elite soldier of the Splintered Shield, a faction who wishes to restore peace.

Or play as the mastermind themself, the one who planned the attack on the objective, the leader of the Agressors, and fight to achieve world domination.`

`Maybe you want to fight as a powerful freelancer mercenary, a hired elite who fights for those willing to pay for their services. [not implemented yet]

Changelog - 2.01

Updated the objective room
-Replaced pitfalls with 2 rooms
-Fixed bots trying to walk through walls

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i need suggestions for what i should use as the thumbnail

calm rose
stray wigeon
calm rose
stray wigeon
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u take more dmg the closer u r in the fire

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also the fire here does much less dmg than the fire in bottom side of the map

calm rose
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That crater looks cool asf holy shit

stray wigeon
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i kinds made the crater because i was lazy and didnt wanna make the building interior

stray wigeon
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k

stray wigeon
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also this was in game audio

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idk why but the sound was increased by like 5x

honest silo
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nice!

stray wigeon
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Mastermind - The Ohio update

calm rose
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@stray wigeon did you delete Death Strike from the list of Eclipsor members ?

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since he left

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also i think i'm gonna have some fun playing this

stray wigeon
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the way the scenario detects clan members isnt from whitelisting people manually

calm rose
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interesting

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very interesting

stray wigeon
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its by detecting if ur in a specific clan or not

calm rose
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i see

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very cool

stray wigeon
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btw this game is still far from done

calm rose
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i see

stray wigeon
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im gonna be adding bosses soon

calm rose
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combat medic is an interesting thing

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oooh

stray wigeon
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combat medic works by giving their allies a stack of regen

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that goes away after all stacks are gone

calm rose
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nice

stray wigeon
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every stack of regen lasts 1 second

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and heal the target by 15 hp per 0.2 seconds

calm rose
# stray wigeon im gonna be adding bosses soon

maybe after a moment, the mastermind can decide to finish it all, he won't be able to respawn anymore, and will deploy in a last wave.
he is teleported to a room where he prepares himself for battle, with 100k on his hands, and a shop where only weapons can be bought, and then he can go into battle, along with all of his troops, he of course will have more hp than the usual player

stray wigeon
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i have planned that for a future update

calm rose
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noice

stray wigeon
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and also

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im gonna make mastermind boss special stuff

calm rose
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@stray wigeon there's no music

stray wigeon
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?

calm rose
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there's no music at all

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i'm hosting it

stray wigeon
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ill hop on rn

stray wigeon
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btw bravo im pretty sure the bug with the music is because of a bug with some trigger events and actions that cause every action of a trigger to occur at the same regardless of delay

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namely gameStart (i think) and using createObject to activate triggers

calm rose
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@stray wigeon so for some reasons the bots keep getting stuck, i got a feeling maybe the lostuser shopkeeper is not untargetable, so maybe put him untargetable ?

stray wigeon
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i think its already untargetable

stray wigeon
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its that when bots get teleported they dont immediately change their path

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that results in them trying to get back to where they were before they were tped

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and that often leads to them trying to walk through walls