#How to create a custom armor texture when worn, not just the texture in the inventory
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take a look here: https://minecraft.wiki/w/Data_component_format#equippable
Data components, or simply components, are structured data used to store information and define behavior. Their IDs are namespaced identifiers, and their values can be any data type – see § List of components.
When used by items, they are referred as item components or item stack components. They can exist anywhere that an item is stored, suc...
more specifically the asset_id field
I don't find
You can also take a look at the vanilla minecraft assets as an example: https://github.com/InventivetalentDev/minecraft-assets/tree/26.1.2/assets/minecraft/equipment
But I don't want to replace a texture, I want to add a new one.
yes, you can take a look at how minecraft does it already with their assets so you know how to do it yourself
the image attached tells you exactly what you should do
If you open the wiki page (first one) I linked, you can see that it's the equippable component
Thanks