#Increasing average world height
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You were linked our worldgen guide, would you like to ask for more clarification based on what you learned from there?
Making everything be a single biome seems straightfoward; specifically, I am having trouble finding the setting that changes the surface height of a world
Uh huh, that's covered on our guide ☺️
While the world height is controlled in the dimension_type settings and in the noise section of the noise_settings, the height that terrain itself generates at isn't in one specific place. All aspects of terrain generation is controlled by the final_density section of the noise settings, and the density functions it references
You should be able to change the height easily and specifically in the offset density function, but it's not a simple Y value; likely you'd just change the value that the spline gets multiplied with