I'm doing this so I can run a function that loops an animation (exported from BDE Engine website for animating display entities). Is there a way to do this without continuously running that function every tick, or a better way to go about running the animation function in general? Sorry if I sound a bit confused, I'm pretty new to datapacks
#I'm trying to run an function only once when a score turns to 1 (or another number)
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Could use an advancement
But without more context I don't think I can provide a better suggestion, I don't really understand the problem
Sorry, I shouldve been more clear lol. Right now I have an advancement that runs a function and it keeps repeating while i'm holding right click
But how can I execute a function to run once when the right click starts and ends (so I can play the animation then go back to playing the idle)
Conure dd a video a while back on how that can be implemented
Ironic that food is used in the "non-consumable" method...
Tutorial Datapack - https://drive.google.com/file/d/1V8vzT4ch0H2LMEPNH0JqZ1tb2u5a4dDF/view?usp=sharing
Consumable Right-Clicks - Knowledge Book Method https://youtu.be/13fTlAmGDqg?feature=shared
come hang out on Discord, if you feel brave enough https://discord.gg/pXyFR6mwxR
Ever want...
Last one
Thank you, no clue how I missed this. Super helpful though appreciate it