#Multiplayer datapack problem
1 messages · Page 1 of 1 (latest)
Why do you need to check for player's actual names?
for the power system. Like, TheRealMath has a powers, Luna has other power
every player has a unique power
But why does it need to be specific to the player's name?
Because it has a unique data pack for each player
idk if I should use a tag to do this
Yes you should
why call the player by name work in singleplayer world but in a server no?
Checking for names is spotty in general
