#just following a 1.21 pack tutorial but tick isnt working

1 messages · Page 1 of 1 (latest)

mighty laurel
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its ment to make you permenently have jump boost because its always refreshed because of tick, but it goes away after 1 second

kind coral
tawdry dew
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if you want permanent effects just give it with the infinite modifier, rather than giving people the effect for 1 second 20 times per second.

mighty laurel
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and how do I add it to my datapack?

tawdry dew
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Your player is not the server

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Tick runs as the server

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Put the command in a command block and you run as the command block. Not as yourself

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@s is @self, but what self is depends on where the command is called from

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this what we use the execute command for. It can change who/what or where in the world a command should execute.

hollow gorge
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also u can just apply infinite duration in load

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and detect if this effect is cleared, if the player doesnt have this effect, reapply it.

kind coral