#Can I put a tag or data on an item_frame that will remain when it is broken?
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When I break my invisible frame item, it drops, but in an invisible form?
I know that item frame items with a custom data component put that custom data in the entity, so it may work in reverse
Cant you kill the dropped items tho? Or turn off tile drops or make the frame entity invulnerable?
Or replace the item frame with an item display + interaction?