#trying to find an invisible mob that other mobs can aggro on, any ideas?

1 messages · Page 1 of 1 (latest)

red jetty
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I've set up a system to make a hostile mob aggro on an armor stand using /damage and have it follow the armor stand around, basically enabling manual pathfinding, but setting the armor stand as {Invisible:1b} causes tthe mobs to stop pathfinding to it, and I dont want the "target entity" to be seen by the player, any ideas?

merry stumpBOT
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-# (helpers summoned) <@&1166082198152159386> <@&1202694677766348840>

livid hawk
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you can give any mob invisibility they'll pathfind to it when they're close enough or got damaged

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If you're using this for a custom mob, you may also want to look into the wandering trader to use that as a base entity

acoustic temple
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Also you could probably just set the scale to 0

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Or use Marker:1b which does basically the same thing