#Multiplayer system

1 messages · Page 1 of 1 (latest)

slender night
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Hello, I'm looking to create a small game with remote-controlled vehicles to ease back into data packs. However, I'm having some trouble setting up a system that would allow me to control the vehicles in multiplayer. Could you help me implement a system that prevents interference with other players' vehicles? Or at least put me on a track?

daring stagBOT
stuck grail
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Generally an id system is the secure way to associate one entity to another

slender night
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okkk ! Thanks !!!!

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I'm testing it! And if I have any problems, I'll come back here 😉

I'll close the ticket when I'm finished, if that's alright!