#how to make a custom item that craft by a another custom item ?
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AFAIK, there's no way to do so in a crafting recipe, because the recipe can't check for inputting items' nbt/custom_data/components
custom crafting table
However, you can achive this by using floor crafting or
Yeah, or custom crafting table
Any sort of custom crafting methods
but i have a idea
as a workaround, you can use a normally unobtainable and unusable in survival item as the base for your custom ingredient, such as a command block or structure block. then you can just use that id as the ingredient in your recipe
I will leave the product as a command block but have a custom textrue
and use command block to craft somthing like custom iron sword ?
but it only have a limit item and I want more than that
then you'll need to use floor crafting or make a custom crafter.
this would look bad in the recipe book and would cause recipe conflicts
it is bad for compatability but so are a lot of things datapacks have to do. and it's very easy to fix the recipe book by just replacing the base model of the item