#How to remove ambient occlusion

1 messages · Page 1 of 1 (latest)

velvet compass
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I'm making a resource pack, and one of the models have white outline. In game, the outline isn't fully white like in blockbench, but with shade or ambient occlusion or whatever (i don't know). I would want to know how to remove it ^^

velvet compass
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also the problem is that it's a block entity

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because if i would make it a sea lantern and place it down, it would be white like i wanted

dire acorn
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You can try adding ambientocclusion: false, to the model

velvet compass
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It didn’t work when I was trying it

dire acorn
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Can you show your model file?

velvet compass
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nvm, I fixed it