#Bulk location check for block offsets
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You need a raycast and a recursive function that checks every block
Thats really laggy
I was wandering if condition 'location check' could be made in bulk
for the loot tables
I don't think so
Also that would only check at the player's location
doesnt it check at blocks location?
I mean this thing
Can you send the whole advancement?
can you see that?
so if packed mud is on top of the stone it drops cobbled deepslate
this is basically massive copium that water/lava interaction is hard coded
Oh its a loot table not an advancement
I don't think you can do bulk checks without functions
would that be laggy tho
Loot Table no
Functions yes (that would be the raycast and checks)
It can, just do an any_of predicate first and then a bunch of location_check predicates inside it with different offsets