#Custom model to horse armor

1 messages · Page 1 of 1 (latest)

somber vault
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I`m beginner at the datapacks, and in internet almost no info to this, so here's my question: is it possible to change model (or texture) of horse armor? I've tried by changing asset_id like in other datapack, but this does'nt help (on horse no visible armor). Tried also override > predicate, but also not work.
I'll be glad if you help me guys🙏

  1. Recipe to armor
  2. How I tried to override texture/model
buoyant apex
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there is no "overrides" and "predicates" system in the equipment definitions. to make a custom horse armor that would be applied by the asset_id nha:leather you would need to make a new equipment definition under assets/nha/equipment/leather.json that contains at least the horse_body field

somber vault
buoyant apex
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not sure what you mean by that

oak light
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they have a model that refrences different textures I believe

somber vault
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Bc I want to multiple textures depending on the craft, and if I understand, in 1 file I must write only 1 texture to 1 item?

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Like "craft item1 = texture1 ; item2 = texture2"

buoyant apex
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each equipment definition can only define one armor texture of each type. to add more armor textures of the same type you'll need to add more equipment definitions

somber vault
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Ok, thanks❤️ , I'll try now and then reply if it's worked or not

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It is almost win💪