Fixes Minecraft's Movement Problem™ by handing it to You
https://modrinth.com/datapack/movement-tweaks
#Movement Tweaks
1 messages · Page 1 of 1 (latest)
how did you make it so mounts can go in boats and so mounts can swim?
I checked for the sneak key being pressed while being on a mount (ie. leaving the mount)
and then as the vehicle I /ride the boat if there is one
for water I give the horse slow falling so it sinks slower and give it upwards motion periodically so it stays afloat
without slow falling does it still work? for me it didnt
i checked if there was water 0.6 blocks above the horses feet then i made it go up a bit but it didnt work when the player mounted the horse
and for putting horses in boats i made the horse 3% smaller
its janky without slow falling
i'll try it out thank you, i also tried changing the horses gravity with an attribute
when i go on the horse it stops working, how do you make it go up?
i'm using this right now: execute as @e[type=horse] at @s if block ~ ~0.6 ~ water run data modify entity @s Motion[1]
do anchored feet after at @s
hmm its still the same
what does that do?
can you just look at the datapacks code if you want to replicate it
sure thank you
Would love some tweaks to riptide as well, its quite fun but not always practical enough to justify having in my inventory