#How to make a custom post-processing shader run at all times
1 messages · Page 1 of 1 (latest)
I think the most likely issues are:
- The GLSL code
- The "outdated texture pack" message
- test.json
- Potentially Terralith is interfering, but it doesn't have a resource pack, at least not that I can tell
You can't make post processing shaders run all time. The most used post processing shader is transparency which only runs when the player puts it graphic settings to fabulous