#Stonecutter recipe armor enchantments, keep/copy existing armor enchantments
1 messages · Page 1 of 1 (latest)
Not in the stonecutter afaik, but you should be able to use either the crafting table or the smithing table
https://minecraft.wiki/w/Recipe#crafting_transmute
https://minecraft.wiki/w/Recipe#smithing_transform
Recipes provide a structured way for players to perform item and block transformations in-game. Every crafting, smelting, blasting, campfire cooking, smoking, stonecutting and smithing recipe uses this system. In Bedrock Edition, brewing recipes also use this system. Recipes are data driven and can be configured by data packs in Java Edition or ...
if i transfer my stonecutter recipe to a smithing recipe youre saying it will keep the enchantments instead ?
Smithing recipes keep all components, just like when you upgrade diamond armour to netherlike
Amazing news thankyou
Do you know if i make a recipe for diamond armor to turn into a skin if i can then upgrade the diamond armor (with a skin on) into netherite ?
and it will keep the skin ?
Probably, but I'm not entirely sure. You'd have to test that
and will the smithing table work without an extra component ? can i just but diamond armor in and pick a new skin ?
Or will i have to have a specific item to change the skin
Ill code it soon ❤️
amazing that its doable thankyou for the info
I think for the smithing table you need at least an item in the smithing template slot, and maybe the material is also mandatory but I'm not sure
The misode recipe generator will probably tell you
Okok ill have to experiment
Thanks so much for the info
have a nice day
yw, have a nice day too ^^
hey again i managed to figure out the recipes
mask works fine
boots and leggings are not correct
chest and mask are perfect
so im assuming its an issue with the humanoid_leggings folder
but my resource pack worked fine for the stonecutter i havent changed the layout of the resource pack at all
the textures in the inventory also have a slightly blue tint to them which is strange
left is stonecutter right is smithing table
in the stone cutter both mask/chest and boots/legs pointed to this "asset_id": "togosarmor:togosarmor"
and it worked fine
in humanoid
in humanoid_leggings
i guess ill try rename then to top and bottom