#3D armor adding resourcepack

1 messages · Page 1 of 1 (latest)

tardy zephyr
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Anyone know how to create a resourcepack that adds custom name based armor texture to minecraft?
the textures are 3d.
like textures change when you rename the armor
the worn armor should be custom 3d model as well?

if anyone know plese leave a massage or dm me

crimson cragBOT
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-# (helpers summoned) <@&1166082198152159386> <@&1202694677766348840>

tardy zephyr
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anyone know how to?

pine haven
tardy zephyr
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oh ok. Thank you anyways

sullen cipher
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You can only make the helmet a custom model but not the other pieces.

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custom textures work however

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custom textures can be applied through the equipable components asset_id field.

tardy zephyr
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ok thank you I'll try that

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I used optifine to get the armor models into minecraft but the uv changes every time (the whole texture is dispalyed in the helmet)

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anyone know the fix to that. The uv problem