[35mfunction [0m./create_blue/[33mloop_y:
[0mif score [36m#y_size [0mtemp matches [35m..[33m0:
[35mreturn [32m0
[35mscoreboard [34mplayers remove [36m#y_size [0mtemp [32m1
[35msetblock [32m~ ~ ~ [0mcyan_concrete
[35mfunction [0m./create_blue/[33mloop_z:
[0mif score [36m#z_size [0mtemp matches [35m..[33m0:
[35mreturn [32m0
[30m# if block ~ ~ ~ air:
[35msetblock [32m~ ~ ~ [0mblue_concrete
[35mscoreboard [34mplayers remove [36m#z_size [0mtemp [32m1
[0mpositioned [32m~ ~ [33m~1:
[35mfunction [0m./create_blue/loop_z
[35mfunction [0m./create_blue/loop_z
positioned [32m~ ~1 [33m~:
[35mfunction [0m./create_blue/loop_y
[35mfunction [0m./create_blue/loop_y
#Am I blind or why does my loop not work
1 messages · Page 1 of 1 (latest)
probably something to do with your returns
doesn't it like run the function you're creating when doing that inside another function?
if it does, it will be stuck in the loop_z function
Btw the answer was i forgot to reset the scoreboard for every loop