#Item with no use
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a common method is using something like a command block, so that in survival its unusable
or something like a food with no food component actually
(but that has some issues)
the operator exclusive blocks like command blocks are usually the way to go if you need to use it in a recipe and not have any sort of conflicts with vanilla
I just thought about this but would a recovery compass work?
recovery compass is a good option for a generic placeholder item yeah, or poisonous potatoes with !consumable and !food. but you said you want an item to use in a crafting recipe, and for that i don't recommend them (assuming a normal survival context) since the regular versions can still be acquired and then used in your recipe, not just whatever special version you plan to make
it is unfortunate that we can't check input items for components. It is probably better for crafters etc. but I still feel like it is a missed opportunity.
Alr thank you for your help