#why aren't my maps working?
1 messages · Page 1 of 1 (latest)
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<@&1166082198152159386> <@&1202694677766348840>
Please note that you still might not immediately get a response since all helpers are human beings and volunteers (and also might be sleeping right now)
please provide us with your code in text form, we do this in our free time and the last thing we want to do is reverse engineer your code inorder to help you...
{
"type": "minecraft:chest",
"pools": [
{
"rolls": {
"type": "minecraft:uniform",
"min": 1.0,
"max": 1.0
},
"bonus_rolls": 0.0,
"entries": [
{
"type": "minecraft:item",
"functions": [
{
"function": "minecraft:exploration_map",
"decoration": "village_snowy",
"destination": "doska:pillager_fort",
"zoom": 4,
"skip_existing_chunks": false
},
{
"function": "minecraft:set_components",
"components": {
"minecraft:map_color": 13293823,
"minecraft:item_name": {"translate": "item.doska.filled_map.pillager_fort", "fallback": "Pillager Fortress Map", "italic": false}
}
}
],
"name": "minecraft:map"
}
]
}
],
"functions": [
{
"function": "minecraft:reference",
"name": "doska:loot_modifier"
}
]
}
the code i pasted is located in data/doska/loot_table/maps
whats the lootmodifier item modifier for?
also what vaersion is this for?
IC the problem, instead of using an empty_map you have to use a filled_map
where is that empty and filled map?
{
"type": "minecraft:chest",
"pools": [
{
"rolls": {
"type": "minecraft:uniform",
"min": 1.0,
"max": 1.0
},
"bonus_rolls": 0.0,
"entries": [
{
"type": "minecraft:item",
"functions": [
{
"function": "minecraft:exploration_map",
"decoration": "village_snowy",
"destination": "doska:pillager_fort",
"zoom": 4,
"skip_existing_chunks": false
},
{
"function": "minecraft:set_components",
"components": {
"minecraft:map_color": 13293823,
"minecraft:item_name": {"translate": "item.doska.filled_map.pillager_fort", "fallback": "Pillager Fortress Map", "italic": false}
}
}
],
"name": "minecraft:map"
}
]
}
],
"functions": [
{
"function": "minecraft:reference",
"name": "doska:loot_modifier"
}
]
} there is no such a thing likeempty map
ooh uuum it's called minecraft:map. Just change the item to minecraft:filled_map
can't use somewhy
can you locate the structure
within 50 chunks?
also I lied apparently you do not need a filled_map anymore you have to use map
you can change the search_radius of the item modifier function (exploration_map)
also not a normal map?
you have to run the loottable everytime you want to check again
still not
are you using any mods?
nope
try looking into the logs...
When making or debugging Minecraft datapacks, it is useful to have the Minecraft logs open in order to view errors quickly.
To open the logs:
- Enable the logs in the Minecraft Launcher (see image)
- Start Minecraft
The logs should open in a separate window. Datapack errors are shown in the when you /reload and are almost always in red text or yellow text.
none? even when running the loottable?
and i copied maps from dnt and changed namespace and structure names
i also run trough dnt few times
no functions or smt other
for maps
so it should be working fine
i only don't know why aren't maps showing themselves when i right click
@steep hollow so can somebody help me?
Simplify the problem. Instead of doing the whole loot table with everything you want the item to have, try just doing the exploration map function
Then if it still doesn't work, we can narrow down further
Or if it does work, we can figure out what thing breaks it when added back in
How to make exploration map mcfunction? can you help with code because i have no experience with mcfunction, only json
@rigid hazel can you help, please?
@steep hollow anyone?
-# pinging datapack helper doesn't do anything, that is the bot

And it has nothing to do with mcfunction
Yeah and it has nothing to do with it, so you'll be fine
yes but my is not working too. I need help to fix it
i found this on reddit: {
"function" : "minecraft:exploration_map",
"destination" : "minecraft:mineshaft",
"skip_existing_chunks" : false
} they say to put it into item_modifier
so should i do it?
@rugged gazelle @olive roost help?
can you give me code or smt and instruct where to put it into datapack?
anyone?
@rigid hazel help?
Don’t ping random people, use time to try and make helping you easier
People will come when they find the time
yes but from few days ago i was trying to make this thing but those random people would say something i already knew or something that didn't help at all. and when i ask for more info or code or anything, new person replies
You have a loot table up here which includes the exploration_map function. just remove everything that isn't necessary from it, specifically all the other functions
Use Misode if you need to
... The set components function and the reference function...?????