#How do I make land always generate below sea level with worldgen

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stuck stratus
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I'm trying to make a datapack that adds a new dimension that is underwater. How do I make it so all land generates fully below the sea level?

lyric smeltBOT
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verbal notch
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...by making the final_density produce terrain that is below whatever you set the sea level at?

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I don't understand what you need help with

stuck stratus
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its working now

lyric smeltBOT
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lyric smeltBOT
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