#multiple armour trims

1 messages · Page 1 of 1 (latest)

grim wadi
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Is there a way to either put multiple armour trims on a single item, or somehow simulate doing so? I intend to apply it with commands so you won't have to worry about players doing it in survival or anything.

autumn tangleBOT
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abstract fossil
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There isn't a way to apply multiple trims to an item; the trim component only allows strings for the pattern and material, and an item can't have multiple of the same component.

As far as simulating goes, the best option is probably gonna be just making custom equipment definitions and changing the equippable component's asset_id. This should work just fine if players won't be crafting these armors normally, so you can have the equipment have a "hardcoded" trim, and then give it an actual trim in top of that. The only issue being of course the tedium of making all those textures, which is what trims were designed to avoid

grim wadi
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That would be an incredible amount of asset id's

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although you wouldn't need to make any new textures, just equipment files

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nonetheless tedious

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eh I'll just make Batch files to make em for me problem solved