#why does minecraft not see break.mcfunction

1 messages · Page 1 of 1 (latest)

undone bluffBOT
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upbeat ivy
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look at the logs and it will tell you

winged totem
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letme enable them 1 sec

upbeat ivy
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it's probably a syntax error or typo.

winged totem
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  "function": "minecraft:set_damage",
  "damage": {
    "type": "minecraft:constant",
    "value": 432
  },
  "add": false
}```
winged totem
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ok i got elytra break working

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but i cant seem to get tick.mcfunction to work
execute as @a if data entity @s {Inventory:[{Slot:102b,id:"minecraft:elytra"}]} run item modify entity @s armor.chest elytra:break

narrow lintel
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Don't do a data check like that, use if items ... instead

winged totem
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neither does /execute as @a if items entity @s armor.body minecraft:elytra run function elytra:break

narrow lintel
winged totem
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oh

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😳

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ty