#Disabling Attacking
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instead of changing the players base attributes, give them an attribute modifier with a value of -1 and an operation of add_multiplied_total
Oh you can add attribute modifiers to the player? I checked the wiki and it only said that was possible with items
Items are one way to apply attribute modifiers to the player, but you can also just use the /attribute command
Okay after playing around with the command I see what you're talking about, thanks!