https://www.youtube.com/watch?v=DDmh5nVBwMA
Not polished enough for me to release it yet but it'll be part of my Geode library.
1 messages · Page 1 of 1 (latest)
https://www.youtube.com/watch?v=DDmh5nVBwMA
Not polished enough for me to release it yet but it'll be part of my Geode library.
Woah!! That's super cool
How are you getting the spawner to change texture? Is it somehow based on the entity data inside the spawner?
Yes! It's an armor stand with an item on its head. You can look up SimplySarc's tutorial on this method. I used it as a baseline but did most of the stuff like placing and breaking in survival mode myself.
what?! armor_stand with item works?!
hm, I tested it once and it didn't work.
you have to scale and rotate the model
Today I'll show you how to essentially add any new block you want to Minecraft without having to replace any pre-existing, vanilla blocks or textures!
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Other info:
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Commands:
/blockdata ~ ~ ~ {RequiredPlayer...
I used the values from this video
there are some problems with this method since you cant place spawners with data in survival. i used item frames to spawn in the spawner.
I wouldn’t really say thats a problem.
Most custom block methods rn already require that.
Oh, that was the problem, I only checked for survival.