Is there a way to include custom items in recipes
I have this code ```ansi
[33m{
[32m"type"[34m: [32m"minecraft:crafting_shaped"[34m,
[32m"category"[34m: [32m"misc"[34m,
[32m"pattern"[34m: [35m[
[32m"aca"[34m,
[32m"cbc"[34m,
[32m"aca"
[35m][34m,
[32m"key"[34m: [35m{
[32m"a"[34m: [32m"iron_block"[34m,
[32m"b"[34m: [
[32m"minecraft:compass"
[34m],
[32m"c"[34m: [
[32m"iron_ingot"
[34m]
[35m}[34m,
[32m"result"[34m: [35m{
[32m"id"[34m: [32m"minecraft:compass"[34m,
[32m"count"[34m: [32m1[34m,
[32m"components"[34m: {
[32m"minecraft:custom_name"[34m: [32m"{"bold":true,"color":"yellow","text":"Minor Compass Of Search"}"[34m,
[32m"minecraft:lore"[34m: [33m[
[32m"{"color":"light_purple","italic":true,"text":"Put in off hand to use"}"[34m,
[32m"[{"color":"dark_purple","text":"Sends a pulse of "},{"bold":true,"color":"dark_blue","text":"[Mana]"},{"color":"dark_purple","text":" in all directions"}]"[34m,
[32m"{"color":"dark_purple","text":"When pulse hits a player,"}"[34m,
[32m"{"color":"dark_purple","text":"It will track and mark the player"}"[34m,
[32m"{"color":"dark_red","text":"Limited to 10 blocks"}"
[33m]
[34m}
[35m}
[33m}