#Can I change my movement speed in a cobweb?

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potent pine
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If I can, is it an attribute or something else

vivid gulchBOT
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acoustic harness
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You can check if you are slowed down by a cobweb using the movement_affected_by section of an entity properties predicate and subsequently increase the players speed attribute, though that may be desynced

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You can’t change block properties (like the slowdown) using data packs (yet)

vivid gulchBOT
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vivid gulchBOT
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