I am trying to determine the best way to achieve transparent textures in a resource pack to add overhangs to certain blocks, I am aware that vanilla does not support transparency on blocks which do not already have it, so what would be the best way around this? is there a popular method/mod or will I have to resort to hand modeling the shape of the overhangs?
#Transparent Blocks
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nvm, figured it out, continuity/optifine allows this
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