#Brewing stand texture glitch
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Made them into healing potions and now it has same texture glitch but in red.
<@&1166082198152159386> <@&1202694677766348840>
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Is it not just a particle?
Nope, the blue pixels and red pixels can be seen from the front and from the back.
Only on that potion spot. and they are still pixels as in they don't behave like particles
Well it's gotta be a UV mapping issue then
Open the model up in Blockbench and see where it's pulling that texture from
haven't used Blockbench before so just gonna ask simplequestion before I'm diving in.
Am I to try and pull in the brewing stand texture or potion?
The brewing stand block model, and possibly the texture also if it doesn't load it automatically
I'm having trouble localizing the placement for the brewing stand, would u happen to know just estimate of the path to where it might be?
I've looked under Assets-Models-blocks and tried to just search for it via name "brewing" but nothing shows up
nvm found it
Okay got the model now, how would i see where it picks up that wrong texture? 😮
Nowhere apparently, everything looks fine
Don't know where those weird pixels are coming from 🤷🏼♂️
Trial and error I suppose? Maybe try going over that spot with a color and seeing if somehow it’s not registering the color
i dont think its vanilla behavior that the brewing stand displays which type of potions are in it, right? i suspect you've got something that's trying to add that behavior which doesn't have its texture replaced by your resource pack. though im not sure why it would only happen to that one spot
If I put in a bottle of water, it gets blue pixels, if it's an akward potion it's red pixels, and if it's an empty bottle it's white/gray pixels
note it does align perfectly with the potion contents of the vanilla brewing stand texture, which normally is always red
so again i think you've got something in your modpack or another resource pack maybe that's supposed to make the brewing stand visibly display what potions are in it and which your resource pack doesn't have texture support for
Hmm okay seems plausible, guess I'll have to try and clean everything out and add from a to b until I find the cause 😄
That's the ticket. Just gotta trial and error this