#How to make mobs not scared of sunlight

1 messages · Page 1 of 1 (latest)

mental finch
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So I'm making a custom mob that has block display entities teleported to it. The mob itself is an invisible bowless skeleton that is larger than usual to match the hitbox. I am aware you can give it a button on it's head or a helmet, but the problem is with it being larger it is too visible. Does anyone know how I can make the skeleton not be scared?

snow patrolBOT
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Open question: #1327897359408955423

dawn vale
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just use a different mob?

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is there any reason for you to have it be a skeleton?

mental finch
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I use it for it's specific ai

dawn vale
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aah dam

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um yea the best you've got is a helmet

mental finch
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Alr

dawn vale
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I think using the new item_modelit's possible to make the helmet invisible using a resourcepack

mental finch
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I'm now realiznig I could probably use a hisk as I made it so it cant damage you anyway so I dont need to worry about the hunger effect

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I'm a non resource packer fancy

dawn vale
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yea already thought so

mental finch
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anyway thx I just needed to know this for general knowledge anyway

snow patrolBOT