So I'm making a custom mob that has block display entities teleported to it. The mob itself is an invisible bowless skeleton that is larger than usual to match the hitbox. I am aware you can give it a button on it's head or a helmet, but the problem is with it being larger it is too visible. Does anyone know how I can make the skeleton not be scared?
#How to make mobs not scared of sunlight
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Open question: #1327897359408955423
I use it for it's specific ai
Alr
I think using the new item_modelit's possible to make the helmet invisible using a resourcepack
I'm now realiznig I could probably use a hisk as I made it so it cant damage you anyway so I dont need to worry about the hunger effect
I'm a non resource packer 
yea already thought so
anyway thx I just needed to know this for general knowledge anyway
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