I'm making a datapack about Lives [Inspired by DonutSMP] Basically whenever the Deaths get reset it Doesn't remove 1 Lives from the player:
[35mexecute [34mas [36m@a[33m[[37mscores[34m=[35m{[37mDeaths[34m=[32m1[35m}[33m] [34mrun [35mscoreboard [34mplayers remove [36m@a[33m[[37mscores[34m=[35m{[37mDeaths[34m=[32m1[35m}[33m] [0mLives [32m1
[35mscoreboard [34mplayers reset [36m@a[33m[[37mscores[34m=[35m{[37mDeaths[34m=[32m1[35m}[33m] [0mDeaths