So I was trying to make that a structure only generates once in a biome but it generates once no matter what. So I did a funny and made a structure set's exclusion zone to be itself. Making the terrain not load ever, and the world unable to be saved. Is this something worth writing a bug ticket about?
oasis_generation.json:
"structures": [
{
"structure": "limbo:oasis",
"weight": 1
}
],
"placement": {
"type": "minecraft:random_spread",
"spread_type": "triangular",
"salt": 1696542275,
"spacing": 3,
"separation": 2,
"exclusion_zone": {
"other_set": "limbo:oasis_generation",
"chunk_count": 16
}
}
}```