So I started optimizing my pack so each placed feature is only called on once in every biome. But I ran into the problem that when trying to set how frequently the feature spawns, count 3 is too little and count 4 is too much. What could I do to fine tune the spawning of a feature?
Here is my current json:
"feature": "limbo:smaller_tree",
"placement": [
{
"type": "minecraft:count",
"count": 3
},
{
"type": "minecraft:random_offset",
"xz_spread": {
"type": "minecraft:weighted_list",
"distribution": [
{
"weight": 1,
"data": {
"type": "minecraft:uniform",
"min_inclusive": -5,
"max_inclusive": 0
}
},
{
"weight": 1,
"data": {
"type": "minecraft:uniform",
"min_inclusive": 0,
"max_inclusive": 5
}
},
{
"weight": 1,
"data": 0
}
]
},
"y_spread": 0
},
{
"type": "minecraft:heightmap",
"heightmap": "MOTION_BLOCKING_NO_LEAVES"
},
{
"type": "minecraft:biome"
},
{
"type": "minecraft:block_predicate_filter",
"predicate": {
"type": "minecraft:all_of",
"predicates": [
{
"type": "minecraft:matching_blocks",
"blocks": "minecraft:air"
},
{
"type": "minecraft:matching_blocks",
"offset": [
0,
-1,
0
],
"blocks": "minecraft:black_concrete_powder"
}
]
}
}
]
}```