#Starting Datapacks

1 messages · Page 1 of 1 (latest)

silent cairn
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I want to make a data pack with new types of weapons with abilities

(I have no experience so please don't make fun of me)

lucid vergeBOT
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lyric vectorBOT
rose terrace
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yes what weapons

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don't tell me anime katanas xd

wary magnet
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Haiii!!! What sorts of weapons do you want to make? ^^

swift halo
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I did this as my first datapack too, so i can give a bit of information on where to start

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I recommend first looking into click detection, then components/nbt, then whatever abilities you want and finally custom model data(but its getting a rework soon)

silent cairn
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I want to make some starter weapons

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I had some ideas like : wooden sledge hammer, broken sword,
I want them to emit particles when you hit something

jovial quiver
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Have you done the tutorial linked above already?

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We can tell you how to do these things but without the foundational knowledge provided there, it may not make a lot of sense

silent cairn
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ok i will reread it

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i didn't really understand it last time

rose terrace
wary magnet
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OOOOOH CUSTOM ENCHANTMENTS >:DD

wary magnet
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Custom enchantments are definitely the easiest way to accomplish this ^w^

jovial quiver
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But may not be desirable for every use case

rose terrace
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enchantments are really hard to hide

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I'd suggest using them if it's something on the enemy side and you don't see the tooltip

silent cairn
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I got like a third of the way throgh the text but then it stopped working i checked it like 10 times