I've been messing around with world generation and I got quite used to trial-and-erroring some basic values tp customise the amplified preset, but I've found that my options in the dimension file are rather limited, so I looked into noise settings and my god what even am I looking at. Can someone explain to me, or at least point me to some understandable documentation about how to properly fiddle with the noise router?
#I need a lot of help with noise settings
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before me lies the bible of world generation but it's written in Chinese somebody help me translate this
what more context can I give,
uh I should mention I want to focus on properly understanding density functions and learning how to stack them the right way to create something useable
please do ping me if you respond
What do you mean the options in the dimension file are limited? 😅
Our worldgen guide has an introductory explanation to the noise settings file and density functions, and links to more resources on the latter
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Guide on making custom world generation using datapacks
idk man I had to scrape my knowledge off of old youtube tutorials there's a lot of things I don't know
lemme check
Well the dimension file is very powerful, it just doesn't have anything to do with the terrain itself. So to suggest its options for that are limited is really just a misunderstanding--it isn't good at changing terrain because that's not what it does
fair enough
alright so if I got this straight, in the guide it says that I just have to fluck around and find out
back to it then, thanks
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