#Execute a function as an entity that is hurt by player with sword, bow, etc.

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halcyon grove
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When the player hurts any entity with any weapon ranged or melee i want to run a function as the entity so all the commands is run for the entity and then i can do stuff like give the entity effects and so on. How to run a function as an entity?

frank idolBOT
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halcyon grove
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nvm i got it