#I want an item display to track an entity’s head movements
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Open question: #1276977614371688490
the easiest way is
to just make the item display ride them
in terms of being directional
that is not something that i am aware of being seamlessly possible
i think they meant head rotation
not head position
yeah thats why i said this
best you can do is grab their rotation and apply it with very little interpolation
but either way it should still be riding them to track potion
i’ll @ them to make sure they see though
@woeful axle
I don’t know commands really. I get the idea but I’m kinda in the dark about what exactly to do
to start with, what exactly do you want the item entity to be tracking for?
like whats the end goal
thats a very difficult one
unfortunately i will say theres no way to make that happen seamlessly
because chickens freely rotate their heads on 2 axes, and making it ride them would not center it on their head
It won’t follow it either tho
I thought there was a way to do that at least
Make sure to check for typos and keep in mind that the bot does not include bedrock commands :>
Make sure to check for typos and keep in mind that the bot does not include bedrock commands :>
how do people make custom mobs then?
All kinds of ways
And in fact even in this way, just usually with mobs that display their helmets
But usually they follow the invisible mobs movements right?
They can. That method would usually have it be a whole mob model teleported to the invisible mob, rather than riding on it and trying to align to its head
I thought there was a way to do it with an entity riding