#advancement
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idk what is it tho
I'm assuming you've tried setting the type as #minecraft:skeleton?
There are several problems here
The minecraft:adventure advancement is called minecraft:adventure/root
And you can't have capital letters in file names
also how can I make it so the advancement triggers when you kill 100 of them?
For that you'd need to use a scoreboard to track the kills
And have the advancement trigger based on that score
how can I make the scoreboard being based off when I kill the mob with the specific team/tag?
You can't with just scoreboard criteria
Use a separate advancement to track the kill, and have it run a reward function that increments a dummy scoreboard and revokes the advancement
And then again, have the actual advancement that you want to be visible just check if that score is 100 or more
how would I store of the mob with the team/tag in a dummy?
Kanokarob explained here
You can use one advancement with several criterias
You could make one hundred criteria, yes
The problem with that is if they're all the same, all those criteria will trigger at once